StatusLive Servers online11,686 Players55,597 Populated3,415 Wiped · 3 h92 Interval5 min Date28 OCT 2026

DWG RG-S16949Server sheetchecked 31d ago

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Offline EU 89.34.97.3:28080 checked 31d ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,949top 72% · #2589 in EU
Last wipe33d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [EU] SkyLight Zombies PVE #1 |...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 21:05 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and is it online now?

Last seen 31 days 1 hours ago; right now [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hosted?

The EU tag is how [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 89.34.97.3:28080.

What Rust version is recorded for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Rust network protocol 2633 and build 165217 on Windows: that is what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The latest refresh records [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | as offline, last seen 31 days 1 hours ago.

What rank has been recorded for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The same seven-day player-hour count places [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | at #2,589 within Europe, #16,949 across all ranked servers and in the top 72% of them.

Wipe data

What happens on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

At [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 33 days 13 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | records no gather rate. No limit is published beyond the default: 8 players per group. roleplay, towns, jobs and roleplay rules, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Size 4,121 with seed 481981: that is the procedural map [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

These Rust Graphs lists include [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust zombie servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, what is meant by each tag?

Tags published by [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^r (Roleplay): Roleplay: that is the server type; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

In Rust, press F1 and type client.connect 89.34.97.3:28080 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.
^r
Roleplay Roleplay: that is the server type.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded