StatusLive Servers online11,694 Players49,675 Populated3,031 Wiped · 3 h104 Interval5 min Date30 OCT 2026

DWG RG-S15409Server sheetchecked 9d ago

CSL Local EU Reproduction

Offline EU 91.245.44.75:28320 checked 9d ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,409top 69% · #2591 in EU
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CSL Local EU Reproduction
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 20:21 UTC9d ago 2 – running 0
Tue 20 Oct, 08:02 UTC9d ago 2 – 0.5 days 0
Mon 19 Oct, 11:20 UTC10d ago 3 – 0.9 days 1
Sun 18 Oct, 20:15 UTC11d ago 3 – 0.6 days 2
Sun 18 Oct, 08:08 UTC11d ago 3 – 0.5 days 1
Sat 17 Oct, 08:18 UTC12d ago 3 – 1 days 0
Fri 16 Oct, 12:54 UTC13d ago 1 – 0.8 days 0
Thu 15 Oct, 06:53 UTC14d ago 2 – 1.3 days 0
Wed 14 Oct, 09:57 UTC15d ago 8 – 0.9 days 0
Tue 13 Oct, 13:24 UTC16d ago 8 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01 351 / 400
02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is CSL Local EU Reproduction online, and what uptime has been recorded?

Last seen 9 days 1 hours ago; right now CSL Local EU Reproduction is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 7 October 2026 is when Rust Graphs first saw it.

In which location is CSL Local EU Reproduction hosted?

In Europe CSL Local EU Reproduction lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 91.245.44.75:28320 is its address.

On which Rust version is CSL Local EU Reproduction running?

The platform is Windows and the version is Rust network protocol 2634 and build 166494 on CSL Local EU Reproduction. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on CSL Local EU Reproduction?

No response from CSL Local EU Reproduction; the server was last seen 9 days 1 hours ago.

In the rankings, which position does CSL Local EU Reproduction hold?

The same seven-day player-hour count places CSL Local EU Reproduction at #2,591 within Europe, #15,409 across all ranked servers and in the top 69% of them.

Schedules

On CSL Local EU Reproduction, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked.

On CSL Local EU Reproduction, when do wipes occur?

There is no next wipe to predict at CSL Local EU Reproduction, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 9 days 6 hours ago.

Rules and settings

What settings and rules apply on CSL Local EU Reproduction?

No gather rate is stated in the name of CSL Local EU Reproduction. 1000 players is the published group limit. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

Lists and filters

Where does CSL Local EU Reproduction appear among the Rust Graphs lists and filters?

These Rust Graphs lists include CSL Local EU Reproduction: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on CSL Local EU Reproduction?

Tags published by CSL Local EU Reproduction, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts1000 (Group limit): Team size is capped at 1000; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot comes free, for aim and PvP practice; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe; sc1 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to CSL Local EU Reproduction?

Enter client.connect 91.245.44.75:28320 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^e,^d,EU,gmrust,cs166494,sc1,ts1000,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts1000
Group limit Team size is capped at 1000.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot comes free, for aim and PvP practice.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Other

sc1
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded