DWG RG-S1956Server sheetchecked 10m ago
[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial
Online EU 91.77.169.203:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 00:15 UTC, in 17h. Its biweekly schedule tag · low confidence
Coming wipes
- 17hFri 30 Oct, 00:15 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 14d 17hFri 13 Nov, 00:15 UTC
- 28d 17hFri 27 Nov, 00:15 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 42d 17hFri 11 Dec, 00:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 00:15 UTC13d ago | 9 | – | running | 0 |
| Thu 1 Oct, 18:22 UTC FW27d ago | 21 | halved by day 6 | 14.2 days | 1 |
| Thu 17 Sep, 16:35 UTC41d ago | 15 | halved by day 11 | 14.1 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, and is it up?
Right now, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is recorded as online. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial show?
The last 48 hours give an average of 58 server fps and a floor of 51. Counted at its highest: 99,741 entities, buildings, deployables and the rest of the world included. 3,911 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
The EU tag is how [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.77.169.203:28015.
What Rust version is recorded for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
At the last refresh, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial recorded 0 players across 100 slots. The seven-day mean is 2 players; the peak over the same period is 12. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 3 players.
Against other Rust servers, where is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial placed?
The same seven-day player-hour count places [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial at #761 within Europe, #1,956 across all ranked servers and in the top 9% of them.
Schedules
What happens on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial on the day of a wipe?
An average of 15 players was recorded at the busiest point of its recent wipes. At 40 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 8.5 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Too few of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Friday 30 October at 00:15 UTC. The world it runs now was made 13 days 6 hours ago. Its tags give a wipe schedule of one wipe every two weeks.
Settings
Which settings does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run, and what rules?
[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial takes its gather rate from its name: 0.5x. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial loaded?
Seed 771842122 and size 4,250 define the procedural map [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe are the tags [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Connect with client.connect 91.77.169.203:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/dJrkgQC6YR is its website.
Server tags
Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.