StatusLive Servers online11,617 Players34,993 Populated2,836 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S1956Server sheetchecked 10m ago

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial

Online EU 91.77.169.203:28015 checked 10m ago

0.5x biweekly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average2peak 12
Rank#1,956top 9% · #761 in EU
Last wipe13d agobiweekly schedule
Next wipe17hFri 30 Oct, 00:15 UTC
Fig. 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events |...
Fig. 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:15 UTC, in 17h. Its biweekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 8.5

Coming wipes

  1. 17hFri 30 Oct, 00:15 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hFri 13 Nov, 00:15 UTC
  4. 28d 17hFri 27 Nov, 00:15 UTC
  5. 35d 12hThu 3 Dec, 19:00 UTCFW
  6. 42d 17hFri 11 Dec, 00:15 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 40 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:15 UTC13d ago 9 – running 0
Thu 1 Oct, 18:22 UTC FW27d ago 21 halved by day 6 14.2 days 1
Thu 17 Sep, 16:35 UTC41d ago 15 halved by day 11 14.1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
94 / 2000
02
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
24 / 100
03
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average
13 / 200
04
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average
1 / 50
05
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average
4 / 100
06
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average
15 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, and is it up?

Right now, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is recorded as online. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial show?

The last 48 hours give an average of 58 server fps and a floor of 51. Counted at its highest: 99,741 entities, buildings, deployables and the rest of the world included. 3,911 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The EU tag is how [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.77.169.203:28015.

What Rust version is recorded for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

At the last refresh, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial recorded 0 players across 100 slots. The seven-day mean is 2 players; the peak over the same period is 12. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 3 players.

Against other Rust servers, where is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial placed?

The same seven-day player-hour count places [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial at #761 within Europe, #1,956 across all ranked servers and in the top 9% of them.

Schedules

What happens on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial on the day of a wipe?

An average of 15 players was recorded at the busiest point of its recent wipes. At 40 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 8.5 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Too few of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Friday 30 October at 00:15 UTC. The world it runs now was made 13 days 6 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

Which settings does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run, and what rules?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial takes its gather rate from its name: 0.5x. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial loaded?

Seed 771842122 and size 4,250 define the procedural map [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe are the tags [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Connect with client.connect 91.77.169.203:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/dJrkgQC6YR is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded