StatusLive Servers online11,682 Players55,436 Populated3,376 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S3248Server sheetchecked 9m ago

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill

Online 95.217.75.83:29015 checked 9m ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average1peak 6
Rank#3,248top 15%
Last wipe10d agobiweekly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on [PL/EU] GhostTown [PvE 100%][Water Bases]...
Fig. 2

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 17d 6hSat 14 Nov, 16:54 UTC
  3. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:54 UTC10d ago 7 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 8 halved by day 6 16 days 1
Sat 19 Sep, 17:16 UTC38d ago 10 halved by day 6 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill online, and what uptime has been recorded?

Right now, [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill is recorded as online. The uptime it reports puts the last restart at about 6 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill stable in the figures recorded?

Average server fps over the last 48 hours is 29; the lowest was 10. Counted at its highest: 129,036 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,014 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill hosted?

Its name points to Europe, though [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 95.217.75.83:29015.

On which Rust version is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill running?

On Linux, [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

Current player count on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill: 0, of 100 slots. The seven-day mean is 1 players; the peak over the same period is 6. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 4 players.

In the rankings, which position does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill hold?

Within the top 15% of all ranked servers: [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill at #3,248 for player hours, seven days recorded.

Wipe times

What is recorded on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill on wipe day?

At their busiest, its recent wipes drew 8 players on average. 21 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 6 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

The wipe rhythm at [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill is every 4 weeks on Saturday at 16:54 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 10 days 17 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

Which rules and settings are recorded for [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

Gather rate for [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill loaded?

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill runs a procedural map of size 4,300 with seed 17102026, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill, what is meant by each tag?

Tags published by [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

Enter client.connect 95.217.75.83:29015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at http://rustland.pl.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded