StatusLive Servers online11,604 Players34,824 Populated2,902 Wiped · 3 h66 Interval5 min Date28 OCT 2026

DWG RG-S9043Server sheetchecked 1d ago

My Server Name

Offline 95.24.162.248:28015 checked 1d ago

teams off moddedoxidehardcore
Connect
Players now 1/ 1 100% full
7-day average0peak 1
Rank#9,043top 41%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75117:0018:00

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 06:48 UTC3d ago 1 – running 1
Sun 18 Oct, 06:49 UTC9d ago 1 held half 6 days 0
Sat 17 Oct, 16:03 UTC10d ago 1 – 0.6 days 1
Thu 8 Oct, 17:52 UTC19d ago 1 held half 8.9 days 1
Thu 1 Oct, 18:39 UTC FW26d ago 1 held half 7 days 1
Tue 22 Sep, 08:43 UTC35d ago 1 held half 9.4 days 1
Mon 21 Sep, 18:38 UTC36d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
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05 0 / 100
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Server Name online, and what uptime has been recorded?

The current state of My Server Name is offline, with the last sighting 35 hours ago. For the last 7 full days the record is 13 of 168 hours up, 8% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.

What location is recorded for My Server Name?

There is no region published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 95.24.162.248:28015 is its address.

What Rust version is recorded for My Server Name?

Rust network protocol 2635 and build 168909 on Windows: that is what My Server Name runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on My Server Name?

No response from My Server Name; the server was last seen 35 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.

What rank has been recorded for My Server Name?

Within the top 41% of all ranked servers: My Server Name at #9,043 for player hours, seven days recorded.

Wipe times

What is recorded on My Server Name on wipe day?

At their busiest, its recent wipes drew 1 players on average. 11 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for My Server Name?

My Server Name wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 days 22 hours ago.

Rules and settings

What settings and rules apply on My Server Name?

No gather rate is stated in the name of My Server Name. A group limit is not stated. hardcore, The hardest mode Facepunch makes, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is My Server Name played?

My Server Name runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain My Server Name?

The Rust Graphs lists that carry My Server Name are: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

On My Server Name, what is meant by each tag?

The game's server browser reads these tags from My Server Name: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp1 (Max players): 1 player slots; ts0 (Group limit): Team play is off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is My Server Name joined?

Enter client.connect 95.24.162.248:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp1
Max players 1 player slots.
ts0
Group limit Team play is off.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded