StatusLive Servers online11,752 Players57,724 Populated3,422 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S13998Server sheetchecked 41d ago

Testing server

Offline 95.26.136.215:28015 checked 41d ago

teams off moddedoxidehardcore
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,998no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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1 / 100
02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
4 / 50
03
Alone & AfraidOC · no group limit · biweekly · 2 on average
0 / 50
04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
3 / 50
05 2 / 100
06
ShockRust | Blue | NoLimitno group limit · 157 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Testing server online, and what uptime has been recorded?

The current state of Testing server is offline, with the last sighting 41 days 4 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.

In which location is Testing server hosted?

There is no region published by Testing server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 95.26.136.215:28015.

On which Rust version is Testing server running?

Rust network protocol 2633 and build 164530 on Windows: that is what Testing server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Testing server?

No response from Testing server; the server was last seen 41 days 4 hours ago.

Against other Rust servers, where is Testing server placed?

Over the last seven days, Testing server records #13,998 for player hours: the top – of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Testing server?

Testing server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 41 days 4 hours ago.

Settings

Which settings does Testing server run, and what rules?

No gather rate is stated in the name of Testing server. The group limit is not published. It runs the hardcore game mode, The hardest mode Facepunch makes. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Tags

Where does Testing server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Testing server: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which meaning is attached to each tag on Testing server?

gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp1 (Max players): 1 player slots; ts0 (Group limit): The team system is disabled; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Testing server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Testing server?

In Rust, press F1 and type client.connect 95.26.136.215:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp1
Max players 1 player slots.
ts0
Group limit The team system is disabled.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded