StatusLive Servers online11,848 Players93,384 Populated3,880 Wiped · 3 h381 Interval5 min Date29 OCT 2026

DWG RG-S14458Server sheetchecked 42d ago

Testing server

Offline 95.26.136.240:28015 checked 42d ago

teams off moddedoxidehardcore
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,458no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average
2 / 100
02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
2 / 50
03
Alone & AfraidOC · no group limit · biweekly · 2 on average
2 / 50
04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
2 / 50
05 0 / 100
06
ほしラス2EA · no group limit · 1 on average
1 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Testing server, and is it online now?

Testing server is offline at this moment; 42 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

In which location is Testing server hosted?

No region is published by Testing server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.26.136.240:28015.

What Rust version is recorded for Testing server?

On Windows, Testing server runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Testing server?

Testing server is not responding at the latest refresh; the last record of it online is 42 days ago.

In the rankings, which position does Testing server hold?

Over the last seven days, Testing server records #14,458 for player hours: the top – of all ranked servers.

Wipe times

On Testing server, when do wipes occur?

The record of Testing server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 44 days 23 hours ago the current world was made.

Settings

What settings and rules apply on Testing server?

The name of Testing server records no gather rate. The group limit is not published. It runs the hardcore game mode, The hardest mode Facepunch makes. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Testing server loaded?

Testing server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Testing server?

These Rust Graphs lists include Testing server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which meaning is attached to each tag on Testing server?

Tags published by Testing server, and read by the game's server browser: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp1 (Max players): The slot count is 1; ts0 (Group limit): The team system is disabled; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Testing server?

Enter client.connect 95.26.136.240:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp1
Max players The slot count is 1.
ts0
Group limit The team system is disabled.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build Build: 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded