StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S13341Server sheetchecked 42d ago

Testing server

Offline 95.26.139.157:28015 checked 42d ago

teams off moddedoxidehardcore
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,341no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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1 / 100
02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
1 / 50
03
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04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
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05 1 / 100
06
ShockRust | Blue | NoLimitno group limit · 157 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Testing server, and is it online now?

Testing server is offline at this moment; 42 days ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

In which location is Testing server hosted?

No region is published by Testing server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 95.26.139.157:28015.

On which Rust version is Testing server running?

Rust network protocol 2633 and build 163794 on Windows: that is what Testing server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Testing server?

Testing server is not responding at the latest refresh; the last record of it online is 42 days ago.

Against other Rust servers, where is Testing server placed?

Over the last seven days, Testing server records #13,341 for player hours: the top – of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Testing server?

Testing server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 44 days 4 hours ago the current world was made.

Settings

What settings and rules apply on Testing server?

The name of Testing server records no gather rate. A group limit is not stated. It runs the hardcore game mode, The hardest of Facepunch's modes. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Testing server loaded?

Testing server runs a procedural map, which the game generates.

Filters

Where does Testing server appear among the Rust Graphs lists and filters?

On Rust Graphs, Testing server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which meaning is attached to each tag on Testing server?

The game's server browser reads these tags from Testing server: gmhardcore (Game mode): A harsher ruleset: hardcore; mp1 (Max players): The slot count is 1; ts0 (Group limit): The team system is disabled; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Testing server joined?

In Rust, press F1 and type client.connect 95.26.139.157:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp1
Max players The slot count is 1.
ts0
Group limit The team system is disabled.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded