StatusLive Servers online11,698 Players44,070 Populated3,087 Wiped · 3 h100 Interval5 min Date29 OCT 2026

DWG RG-S13961Server sheetchecked 41d ago

Testing server

Offline 95.26.144.93:28015 checked 41d ago

teams off moddedoxidehardcore
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#13,961no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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6 / 100
02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
5 / 50
03
Alone & AfraidOC · no group limit · biweekly · 2 on average
0 / 50
04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
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05 2 / 100
06
ShockRust | Blue | NoLimitno group limit · 155 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Testing server, and is it online now?

The current state of Testing server is offline, with the last sighting 41 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.

What location is recorded for Testing server?

There is no region published by Testing server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 95.26.144.93:28015.

On which Rust version is Testing server running?

Rust network protocol 2633 and build 163794 on Windows: that is what Testing server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Testing server?

No response from Testing server; the server was last seen 41 days 17 hours ago.

Against other Rust servers, where is Testing server placed?

Within the top – of all ranked servers: Testing server at #13,961 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Testing server?

Too few wipes are on record for Testing server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 44 days 9 hours ago.

Settings

What settings and rules apply on Testing server?

Gather rate for Testing server: not stated in the name. The group limit is not published. It runs the hardcore game mode, The hardest mode Facepunch makes. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Testing server?

A procedural map, generated by the game, is what Testing server runs.

Lists and filters

On Rust Graphs, which lists and filters contain Testing server?

These Rust Graphs lists include Testing server: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which meaning is attached to each tag on Testing server?

The game's server browser reads these tags from Testing server: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp1 (Max players): The slot count is 1; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Testing server?

Enter client.connect 95.26.144.93:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp1
Max players The slot count is 1.
ts0
Group limit Teams are disabled.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded