DWG RG-S15318Server sheetchecked 10m ago
[DEV] RustyCabin PVE
Online EU 98.128.242.189:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:34 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 2 | – | 0.7 days | 0 |
| Sat 19 Sep, 11:36 UTC40d ago | 1 | halved by day 2 | 12.3 days | 1 |
| Tue 15 Sep, 19:23 UTC43d ago | 1 | halved by day 1 | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [DEV] RustyCabin PVE, and is it online now?
Right now, [DEV] RustyCabin PVE is recorded as online. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
In which location is [DEV] RustyCabin PVE hosted?
With its EU tag, [DEV] RustyCabin PVE lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 98.128.242.189:28015 is its address.
What Rust version is recorded for [DEV] RustyCabin PVE?
The platform is Linux and the version is Rust network protocol 2634 and build 166494 on [DEV] RustyCabin PVE. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on [DEV] RustyCabin PVE?
0 of 20 slots on [DEV] RustyCabin PVE are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for [DEV] RustyCabin PVE?
Across seven days, player hours give [DEV] RustyCabin PVE #15,318 globally and #2,558 in Europe, a top 69% position among ranked servers.
Schedules
What is recorded on [DEV] RustyCabin PVE on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.5.
On [DEV] RustyCabin PVE, when do wipes occur?
[DEV] RustyCabin PVE wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 1 hours ago the current world was made.
Map and rules
Which settings does [DEV] RustyCabin PVE run, and what rules?
No gather rate is stated in the name of [DEV] RustyCabin PVE. No limit is published beyond the default: 8 players per group. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Lists and filters
Where does [DEV] RustyCabin PVE appear among the Rust Graphs lists and filters?
On Rust Graphs, [DEV] RustyCabin PVE is placed in these lists: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.
On [DEV] RustyCabin PVE, what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^r (Roleplay): The server type is roleplay; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe are the tags [DEV] RustyCabin PVE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join [DEV] RustyCabin PVE?
Connect with client.connect 98.128.242.189:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2634,^z,^y,^r,EU,^p,gmvanilla,cs166494,ts8
Game
gmvanilla
mp20
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^r
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.