StatusLive Servers online11,766 Players65,323 Populated3,462 Wiped · 3 h190 Interval5 min Date29 OCT 2026

DWG RG-S15318Server sheetchecked 10m ago

[DEV] RustyCabin PVE

Online EU 98.128.242.189:28015 checked 10m ago

moddedcarbonpve
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,318top 69% · #2558 in EU
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on [DEV] RustyCabin PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:34 UTC27d ago 1 – running 0
Thu 1 Oct, 18:38 UTC FW27d ago 2 – 0.7 days 0
Sat 19 Sep, 11:36 UTC40d ago 1 halved by day 2 12.3 days 1
Tue 15 Sep, 19:23 UTC43d ago 1 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
180 / 2000
02
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
62 / 100
03
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
41 / 200
04
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
25 / 200
05
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average
17 / 140
06
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average
21 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [DEV] RustyCabin PVE, and is it online now?

Right now, [DEV] RustyCabin PVE is recorded as online. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

In which location is [DEV] RustyCabin PVE hosted?

With its EU tag, [DEV] RustyCabin PVE lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 98.128.242.189:28015 is its address.

What Rust version is recorded for [DEV] RustyCabin PVE?

The platform is Linux and the version is Rust network protocol 2634 and build 166494 on [DEV] RustyCabin PVE. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on [DEV] RustyCabin PVE?

0 of 20 slots on [DEV] RustyCabin PVE are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for [DEV] RustyCabin PVE?

Across seven days, player hours give [DEV] RustyCabin PVE #15,318 globally and #2,558 in Europe, a top 69% position among ranked servers.

Schedules

What is recorded on [DEV] RustyCabin PVE on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.5.

On [DEV] RustyCabin PVE, when do wipes occur?

[DEV] RustyCabin PVE wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 1 hours ago the current world was made.

Map and rules

Which settings does [DEV] RustyCabin PVE run, and what rules?

No gather rate is stated in the name of [DEV] RustyCabin PVE. No limit is published beyond the default: 8 players per group. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does [DEV] RustyCabin PVE appear among the Rust Graphs lists and filters?

On Rust Graphs, [DEV] RustyCabin PVE is placed in these lists: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.

On [DEV] RustyCabin PVE, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^r (Roleplay): The server type is roleplay; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe are the tags [DEV] RustyCabin PVE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join [DEV] RustyCabin PVE?

Connect with client.connect 98.128.242.189:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^r,EU,^p,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^r
Roleplay The server type is roleplay.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded