StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S8009Server sheetchecked 8m ago

TMD Test [Whitelist Only]

Online 104.129.132.129:28025 checked 8m ago

quad biweekly wipes moddedoxidepve
Connect
Players now 0/ 10 0% full
7-day average0peak 2
Rank#8,009top 36%
Last wipe7d agobiweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on TMD Test [Whitelist Only]
Fig. 2

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, and #432 of the quad servers (top 52%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap6.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 20d 16hThu 19 Nov, 03:05 UTC
  3. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 03:05 UTC7d ago 2 – running 1
Sun 18 Oct, 19:18 UTC10d ago 1 halved by day 1 3.3 days 0
Thu 8 Oct, 00:48 UTC21d ago 1 halved by day 1 10.8 days 0
Thu 1 Oct, 22:03 UTC FW27d ago 2 halved by day 1 6.1 days 0
Tue 29 Sep, 19:54 UTC29d ago 0 – 2.1 days 0
Thu 17 Sep, 18:15 UTC41d ago 1 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for TMD Test [Whitelist Only], and is it up?

Right now, TMD Test [Whitelist Only] is recorded as online. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is TMD Test [Whitelist Only] stable in the figures recorded?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 121,633 entities, buildings, deployables and the rest of the world included. 5,475 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for TMD Test [Whitelist Only]?

No region is published by TMD Test [Whitelist Only]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 104.129.132.129:28025.

On which Rust version is TMD Test [Whitelist Only] running?

On Linux, TMD Test [Whitelist Only] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on TMD Test [Whitelist Only]?

0 of 10 slots on TMD Test [Whitelist Only] are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 0 players.

What rank has been recorded for TMD Test [Whitelist Only]?

Over the last seven days, TMD Test [Whitelist Only] records #8,009 for player hours: the top 36% of all ranked servers. Ranked #432 among quad servers.

Wipe times

On TMD Test [Whitelist Only], what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 16 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on TMD Test [Whitelist Only]?

Too few of TMD Test [Whitelist Only]'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 7 days 7 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does TMD Test [Whitelist Only] run, and what rules?

The name of TMD Test [Whitelist Only] records no gather rate. 4 players per group at most (quad). roleplay, towns, jobs and roleplay rules, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is TMD Test [Whitelist Only] played?

TMD Test [Whitelist Only] runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain TMD Test [Whitelist Only]?

The Rust Graphs lists that carry TMD Test [Whitelist Only] are: Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On TMD Test [Whitelist Only], what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; modded (Modded): The game is changed by plugins or settings; the listing is Modded are the tags TMD Test [Whitelist Only] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to TMD Test [Whitelist Only]?

In Rust, press F1 and type client.connect 104.129.132.129:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://store.themonsterden.net/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded