DWG RG-S6241Server sheetchecked 12m ago
TDL - TEST SERVER
Online EU 136.243.50.209:29015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
- 8d 2hThu 5 Nov, 19:00 UTCFW
- 36d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:21 UTC14d ago | 1 | – | running | 0 |
| Fri 9 Oct, 20:48 UTC18d ago | 1 | halved by day 1 | 4 days | 0 |
| Thu 17 Sep, 16:58 UTC40d ago | 2 | halved by day 1 | 22.2 days | 0 |
| Wed 16 Sep, 18:17 UTC41d ago | 2 | – | 0.9 days | 0 |
| Tue 15 Sep, 18:00 UTC42d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is TDL - TEST SERVER, and is it online now?
TDL - TEST SERVER is up at this moment. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is TDL - TEST SERVER hosted?
With its EU tag, TDL - TEST SERVER lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 136.243.50.209:29015 is its address.
On which Rust version is TDL - TEST SERVER running?
On Linux, TDL - TEST SERVER runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on TDL - TEST SERVER?
At the last refresh, TDL - TEST SERVER recorded 0 players across 10 slots. The seven-day mean is 0 players; the peak over the same period is 2.
What rank has been recorded for TDL - TEST SERVER?
Across seven days, player hours give TDL - TEST SERVER #6,241 globally and #1,895 in Europe, a top 28% position among ranked servers.
Schedules
What happens on TDL - TEST SERVER on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for TDL - TEST SERVER?
Once a month, with the force wipe, is when TDL - TEST SERVER wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 18 days 19 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.
Map and rules
What settings and rules apply on TDL - TEST SERVER?
The name of TDL - TEST SERVER records no gather rate. No limit is published beyond the default: 8 players per group. roleplay, towns, jobs and roleplay rules, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
Tags
Where does TDL - TEST SERVER appear among the Rust Graphs lists and filters?
These Rust Graphs lists include TDL - TEST SERVER: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meaning is attached to each tag on TDL - TEST SERVER?
Tags published by TDL - TEST SERVER, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): No player combat: the threat comes from the world; ^r (Roleplay): This is a roleplay server; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is TDL - TEST SERVER joined?
In Rust, press F1 and type client.connect 136.243.50.209:29015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^z,^y,^p,^b,^r,EU,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
^r
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.