StatusLive Servers online11,667 Players45,747 Populated2,969 Wiped · 3 h96 Interval5 min Date30 OCT 2026

DWG RG-S2957Server sheetchecked 10m ago

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames

Online AF 141.11.59.200:10009 checked 10m ago

moddedoxide
Connect
Players now 2/ 75 3% full
7-day average1peak 7
Rank#2,957top 13% · #9 in AF
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0246804:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Hyper AimTrain Ranked PvP | 1v1 | Bot...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 13% of all ranked servers, top 29% in AF. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:12 UTC16d ago 4 – running 1
Thu 1 Oct, 18:14 UTC FW28d ago 1 halved by day 1 12.1 days 1
Fri 18 Sep, 11:00 UTC41d ago 4 held half 13.3 days 0
Thu 17 Sep, 18:02 UTC42d ago 4 – 0.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames online, and what uptime has been recorded?

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is up at this moment. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The AF tag is how Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists itself in Africa. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 141.11.59.200:10009 is its address.

What Rust version is recorded for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Current player count on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: 2, of 75 slots. Averaged across seven days, the player count is 1, with a peak of 7. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 4 players.

Against other Rust servers, where is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames placed?

The same seven-day player-hour count places Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames at #9 within Africa, #2,957 across all ranked servers and in the top 13% of them.

Wipe times

What happens on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames on the day of a wipe?

At their busiest, its recent wipes drew 3 players on average. At 14 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, when do wipes occur?

There is no next wipe to predict at Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 6 hours ago.

Rules and settings

Which settings does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run, and what rules?

No gather rate is stated in the name of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. Eight players per group: the default for the game. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames loaded?

Seed 1337 and size 5,000 define the procedural map Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Welcome to Hyper Servers.

Lists and filters

Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames appear among the Rust Graphs lists and filters?

On Rust Graphs, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is placed in these lists: Modded Rust servers and Rust aim training servers, listed live. On the server list, these filters bring it up: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

On Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, what is meant by each tag?

The game's server browser reads these tags from Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^e (Minigames): The minigames listed: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; loot is given to you; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; AF (Africa): The browser's listing places it under Africa. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

In Rust, press F1 and type client.connect 141.11.59.200:10009 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://hyperservers.lovable.app/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^e,^d,AF,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players Slots: 75.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^e
Minigames The minigames listed: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP; loot is given to you.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

AF
Africa The browser's listing places it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded