StatusLive Servers online11,643 Players37,948 Populated2,905 Wiped · 3 h66 Interval5 min Date28 OCT 2026

DWG RG-S0994Server sheetchecked 11m ago

[CAN] Facepunch 1

Online 148.113.198.4:28015 checked 11m ago

official monthly wipes vanilla
Connect
Players now 9/ 400 2% full
7-day average9peak 21
Rank#994top 4%
Last wipe26d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on [CAN] Facepunch 1
Fig. 2

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

wipe-day peak23players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 23 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [CAN] Facepunch 1, and is it online now?

At this moment [CAN] Facepunch 1 is online. Counted from its reported uptime, the last restart was about 13 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is [CAN] Facepunch 1 stable in the figures recorded?

The last 48 hours give an average of 269 server fps and a floor of 205. Counted at its highest: 140,973 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,890 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [CAN] Facepunch 1?

No region is published by [CAN] Facepunch 1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 148.113.198.4:28015.

What Rust version is recorded for [CAN] Facepunch 1?

Rust network protocol 2635 and build 168909 on Windows: that is what [CAN] Facepunch 1 runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on [CAN] Facepunch 1?

9 of 400 slots on [CAN] Facepunch 1 are taken at the latest refresh. Averaged across seven days, the player count is 9, with a peak of 21. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 17 players.

In the rankings, which position does [CAN] Facepunch 1 hold?

Over the last seven days, [CAN] Facepunch 1 records #994 for player hours: the top 4% of all ranked servers.

Wipe data

On [CAN] Facepunch 1, what does the data show for wipe day?

At their busiest, its recent wipes drew 23 players on average. At 45 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [CAN] Facepunch 1?

At [CAN] Facepunch 1 the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 26 days 9 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does [CAN] Facepunch 1 run, and what rules?

Gather rate for [CAN] Facepunch 1: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears in Rust's Official tab in game. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

What is the map for [CAN] Facepunch 1?

[CAN] Facepunch 1 runs a procedural map of size 4,500 with seed 875579406, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain [CAN] Facepunch 1?

These Rust Graphs lists include [CAN] Facepunch 1: Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which meaning is attached to each tag on [CAN] Facepunch 1?

Tags published by [CAN] Facepunch 1, and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp400 (Max players): The slot count is 400; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Set by the owner or a plugin, not by standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of [CAN] Facepunch 1?

[CAN] Facepunch 1 publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.

Joining the server

By what method do you join [CAN] Facepunch 1?

In Rust, press F1 and type client.connect 148.113.198.4:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp400
Max players The slot count is 400.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded