StatusLive Servers online11,662 Players43,563 Populated3,033 Wiped · 3 h98 Interval5 min Date28 OCT 2026

DWG RG-S1082Server sheetchecked 11m ago

[US] Facepunch Small 2

Online 148.113.198.8:28015 checked 11m ago

official monthly wipes vanilla
Connect
Players now 8/ 300 3% full
7-day average8peak 21
Rank#1,082top 5%
Last wipe26d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152003:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Facepunch Small 2
Fig. 2

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak19players, last three wipes

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 19, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 19 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [US] Facepunch Small 2, and is it up?

Right now, [US] Facepunch Small 2 is recorded as online. About 12 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [US] Facepunch Small 2 show?

Average server fps over the last 48 hours is 267; the lowest was 215. Counted at its highest: 93,435 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,859 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [US] Facepunch Small 2?

No region tag is published by [US] Facepunch Small 2, but its name points to North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 148.113.198.8:28015.

What Rust version is recorded for [US] Facepunch Small 2?

On Windows, [US] Facepunch Small 2 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [US] Facepunch Small 2?

Current player count on [US] Facepunch Small 2: 8, of 300 slots. Averaged across seven days, the player count is 8, with a peak of 21. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 16 players.

What rank has been recorded for [US] Facepunch Small 2?

Player hours over seven days place [US] Facepunch Small 2 at #1,082, within the top 5% of ranked servers.

Schedules

What is recorded on [US] Facepunch Small 2 on wipe day?

An average of 19 players was recorded at the busiest point of its recent wipes. At 46 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [US] Facepunch Small 2?

Once a month, with the force wipe, is when [US] Facepunch Small 2 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 8 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

What settings and rules apply on [US] Facepunch Small 2?

No gather rate is stated in the name of [US] Facepunch Small 2. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears in Rust's Official tab in game. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is [US] Facepunch Small 2 played?

Seed 4025495 and size 3,750 define the procedural map [US] Facepunch Small 2 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [US] Facepunch Small 2 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [US] Facepunch Small 2: Official Rust servers, plotted, Rust tutorial servers, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

On [US] Facepunch Small 2, what is meant by each tag?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): Slots: 300; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc2 (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags [US] Facepunch Small 2 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of [US] Facepunch Small 2?

The same operator most likely runs [US] Facepunch Small 2 and 124 other servers we track, since all publish a playrust.com hostname.

How to join

By what method do you join [US] Facepunch Small 2?

Connect with client.connect 148.113.198.8:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players Slots: 300.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players here.

Other

sc2
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded