StatusLive Servers online11,613 Players33,251 Populated2,788 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S0864Server sheetchecked 12m ago

[SEA] Facepunch 2

Online 15.235.180.211:28015 checked 12m ago

official monthly wipes vanilla
Connect
Players now 6/ 250 2% full
7-day average12peak 28
Rank#864top 4%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [SEA] Facepunch 2
Fig. 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak56players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 56 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 106 on average
70 / 200
02
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average
22 / 100
03
RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average
2 / 50
04
nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average
0 / 200
05
RustGalaxy Nexus SingaporeEA · groups of 100+ · monthly · 2 on average
0 / 50
06
AX公益服/原倍仿官/10.2新档EA · groups of 8+ · monthly · 2 on average
0 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [SEA] Facepunch 2, and is it online now?

[SEA] Facepunch 2 is up at this moment. Counted from its reported uptime, the last restart was about 17 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [SEA] Facepunch 2 stable in the figures recorded?

Average server fps over the last 48 hours is 160; the lowest was 114. Counted at its highest: 149,354 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,950 MB. Players feel low fps and a climbing entity count as lag.

In which location is [SEA] Facepunch 2 hosted?

No region tag is published by [SEA] Facepunch 2, but its name points to Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 15.235.180.211:28015 is its address.

On which Rust version is [SEA] Facepunch 2 running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [SEA] Facepunch 2. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on [SEA] Facepunch 2?

6 of 250 slots on [SEA] Facepunch 2 are taken at the latest refresh. The seven-day mean is 12 players; the peak over the same period is 28. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 24 players.

What rank has been recorded for [SEA] Facepunch 2?

Within the top 4% of all ranked servers: [SEA] Facepunch 2 at #864 for player hours, seven days recorded.

Wipe times

What is recorded on [SEA] Facepunch 2 on wipe day?

An average of 56 players was recorded at the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [SEA] Facepunch 2?

At [SEA] Facepunch 2 the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 12 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

What settings and rules apply on [SEA] Facepunch 2?

Gather rate for [SEA] Facepunch 2: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The in-game Official tab lists it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is [SEA] Facepunch 2 played?

Size 4,500 with seed 1720588492: that is the procedural map [SEA] Facepunch 2 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [SEA] Facepunch 2?

On Rust Graphs, [SEA] Facepunch 2 is placed in these lists: Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which meaning is attached to each tag on [SEA] Facepunch 2?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp250 (Max players): 250 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags [SEA] Facepunch 2 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is [SEA] Facepunch 2 run?

A playrust.com hostname is published by [SEA] Facepunch 2, as it is by 124 other servers we track; the same operator most likely runs them.

Connect

By what method do you join [SEA] Facepunch 2?

In Rust, press F1 and type client.connect 15.235.180.211:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp250
Max players 250 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded