DWG RG-S15338Server sheetchecked 9m ago
[EU] Facepunch Tech Test
Online 162.19.127.25:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 04:25 UTC21d ago | 0 | – | running | 0 |
| Fri 25 Sep, 04:27 UTC34d ago | 0 | – | 13 days | 0 |
| Wed 16 Sep, 11:59 UTC42d ago | 2 | halved by day 6 | 8.7 days | 0 |
| Tue 15 Sep, 15:48 UTC43d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is [EU] Facepunch Tech Test online, and what uptime has been recorded?
[EU] Facepunch Tech Test is up at this moment. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is [EU] Facepunch Tech Test stable in the figures recorded?
Average server fps over the last 48 hours is 240; the lowest was 240. Counted at its highest: 120,000 entities, buildings, deployables and the rest of the world included. 4,438 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [EU] Facepunch Tech Test?
Europe is where the name of [EU] Facepunch Tech Test points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.19.127.25:28015.
On which Rust version is [EU] Facepunch Tech Test running?
On Linux, [EU] Facepunch Tech Test runs Rust network protocol 2635 and build 169619. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on [EU] Facepunch Tech Test?
0 players are connected to [EU] Facepunch Tech Test at the time of the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is [EU] Facepunch Tech Test placed?
Player hours over seven days place [EU] Facepunch Tech Test at #15,338, within the top 69% of ranked servers.
Wipe times
What is recorded on [EU] Facepunch Tech Test on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for [EU] Facepunch Tech Test?
The force wipe is the only wipe at [EU] Facepunch Tech Test, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 34 days 3 hours ago. Its tags give a wipe schedule of one wipe per month.
Settings
Which settings does [EU] Facepunch Tech Test run, and what rules?
No gather rate is stated in the name of [EU] Facepunch Tech Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears in Rust's Official tab in game. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
On which map is [EU] Facepunch Tech Test played?
Seed 211649 and size 4,500 define the procedural map [EU] Facepunch Tech Test generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain [EU] Facepunch Tech Test?
The Rust Graphs lists that carry [EU] Facepunch Tech Test are: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which meaning is attached to each tag on [EU] Facepunch Tech Test?
Tags published by [EU] Facepunch Tech Test, and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): 0 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169619 (Build): 169619 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Which operator runs [EU] Facepunch Tech Test?
The same operator most likely runs [EU] Facepunch Tech Test and 124 other servers we track, since all publish a playrust.com hostname.
Joining the server
How is [EU] Facepunch Tech Test joined?
Enter client.connect 162.19.127.25:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169619,ts8
On Rust Graphs
Game
gmrust
mp0
ts8
v2635
cs169619
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
