DWG RG-S15414Server sheetchecked 15m ago
Combat Arena - Staging
Online 167.94.99.250:28115 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 00:08 UTC1h ago | – | – | – | 0 |
| Tue 27 Oct, 20:07 UTC5h ago | – | – | – | 0 |
| Tue 27 Oct, 12:07 UTC13h ago | – | – | – | 0 |
| Tue 27 Oct, 08:07 UTC17h ago | – | – | – | 0 |
| Tue 27 Oct, 04:07 UTC21h ago | – | – | – | 0 |
| Tue 27 Oct, 00:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 20:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 16:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 12:11 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 08:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 04:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 00:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 20:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 16:08 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 12:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 08:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 04:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 00:07 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 20:07 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 16:07 UTC3d ago | – | – | – | 0 |
Similar servers
Quick answers
Server data
Is Combat Arena - Staging online, and what uptime has been recorded?
At this moment Combat Arena - Staging is online. Counted from its reported uptime, the last restart was about 3 hours ago. For the last 7 full days the record is 164 of 168 hours up, 98% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Combat Arena - Staging perform, as measured?
30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 4,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,777 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Combat Arena - Staging hosted?
There is no region published by Combat Arena - Staging, and its region code is us. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 167.94.99.250:28115.
On which Rust version is Combat Arena - Staging running?
Rust network protocol 2635 and build 169438 on Linux: that is what Combat Arena - Staging runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Combat Arena - Staging?
Current player count on Combat Arena - Staging: 0, of 20 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does Combat Arena - Staging hold?
Over the last seven days, Combat Arena - Staging records #15,414 for player hours: the top 69% of all ranked servers.
Wipe times
On Combat Arena - Staging, when do wipes occur?
Combat Arena - Staging keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.
Rules and settings
Which settings does Combat Arena - Staging run, and what rules?
Gather rate for Combat Arena - Staging: not stated in the name. No limit is published beyond the default: 8 players per group. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Which map has Combat Arena - Staging loaded?
Combat Arena - Staging runs a procedural map of size 5,000 with seed 1731636953, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Filters
Where does Combat Arena - Staging appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Combat Arena - Staging: Modded Rust servers, Rust aim training servers, listed live and Rust battlefield servers. On the server list, these filters bring it up: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
On Combat Arena - Staging, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169438 (Build): 169438 is the game build; ptrak (Networking): Standard network layer: RakNet; $rus (Region code): The region code recorded is us; ^e (Minigames): The minigames listed: arenas, Bedwars, parkour and others; ^d (Combat training): Loot comes free, for aim and PvP practice; ^i (Battlefield): Kits and high rates drive fast PvP; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Combat Arena - Staging publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Combat Arena - Staging?
Enter client.connect 167.94.99.250:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://combatarena.gg.
Server tags
Published as mp20,ptrak,$rus,v2635,^z,^y,^e,^d,^i,gmrust,cs169438,ts8
Game
gmrust
mp20
ts8
v2635
cs169438
ptrak
$rus
Gameplay
^e
^d
^i
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
