StatusLive Servers online11,675 Players48,284 Populated3,207 Wiped · 3 h123 Interval5 min Date28 OCT 2026

DWG RG-S15414Server sheetchecked 15m ago

Combat Arena - Staging

Online 167.94.99.250:28115 checked 15m ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,414top 69%
No wipesresets40 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
0123402:0010:0019:0003:0012:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Combat Arena - Staging
Fig. 2

Server performance

01020304002:0010:0019:0003:0012:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:08 UTC1h ago – – – 0
Tue 27 Oct, 20:07 UTC5h ago – – – 0
Tue 27 Oct, 12:07 UTC13h ago – – – 0
Tue 27 Oct, 08:07 UTC17h ago – – – 0
Tue 27 Oct, 04:07 UTC21h ago – – – 0
Tue 27 Oct, 00:07 UTC1d ago – – – 0
Mon 26 Oct, 20:07 UTC1d ago – – – 0
Mon 26 Oct, 16:07 UTC1d ago – – – 0
Mon 26 Oct, 12:11 UTC1d ago – – – 0
Mon 26 Oct, 08:07 UTC1d ago – – – 0
Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02 86 / 300
03 178 / 300
04
UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 55 on average
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05 17 / 200
06
[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 26 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Combat Arena - Staging online, and what uptime has been recorded?

At this moment Combat Arena - Staging is online. Counted from its reported uptime, the last restart was about 3 hours ago. For the last 7 full days the record is 164 of 168 hours up, 98% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Combat Arena - Staging perform, as measured?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 4,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,777 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Combat Arena - Staging hosted?

There is no region published by Combat Arena - Staging, and its region code is us. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 167.94.99.250:28115.

On which Rust version is Combat Arena - Staging running?

Rust network protocol 2635 and build 169438 on Linux: that is what Combat Arena - Staging runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Combat Arena - Staging?

Current player count on Combat Arena - Staging: 0, of 20 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Combat Arena - Staging hold?

Over the last seven days, Combat Arena - Staging records #15,414 for player hours: the top 69% of all ranked servers.

Wipe times

On Combat Arena - Staging, when do wipes occur?

Combat Arena - Staging keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Rules and settings

Which settings does Combat Arena - Staging run, and what rules?

Gather rate for Combat Arena - Staging: not stated in the name. No limit is published beyond the default: 8 players per group. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Combat Arena - Staging loaded?

Combat Arena - Staging runs a procedural map of size 5,000 with seed 1731636953, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

Where does Combat Arena - Staging appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Combat Arena - Staging: Modded Rust servers, Rust aim training servers, listed live and Rust battlefield servers. On the server list, these filters bring it up: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

On Combat Arena - Staging, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169438 (Build): 169438 is the game build; ptrak (Networking): Standard network layer: RakNet; $rus (Region code): The region code recorded is us; ^e (Minigames): The minigames listed: arenas, Bedwars, parkour and others; ^d (Combat training): Loot comes free, for aim and PvP practice; ^i (Battlefield): Kits and high rates drive fast PvP; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Combat Arena - Staging publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Combat Arena - Staging?

Enter client.connect 167.94.99.250:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://combatarena.gg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$rus,v2635,^z,^y,^e,^d,^i,gmrust,cs169438,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players Slots: 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs169438
Build 169438 is the game build.
ptrak
Networking Standard network layer: RakNet.
$rus
Region code The region code recorded is us.

Gameplay

^e
Minigames The minigames listed: arenas, Bedwars, parkour and others.
^d
Combat training Loot comes free, for aim and PvP practice.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded