DWG RG-S0039Server sheetchecked 9m ago
[EU] Raid Simulator 2.0 (Raidsim)
Online 64.40.9.35:28014 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:20 UTC12h ago | – | – | – | 250 |
| Wed 28 Oct, 11:32 UTC13h ago | – | – | – | 275 |
| Wed 28 Oct, 06:08 UTC18h ago | – | – | – | 0 |
| Wed 28 Oct, 05:24 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 05:05 UTC19h ago | – | – | – | 17 |
| Wed 28 Oct, 04:00 UTC20h ago | – | – | – | 104 |
| Tue 27 Oct, 04:01 UTC1d ago | – | – | – | 80 |
| Mon 26 Oct, 04:01 UTC2d ago | – | – | – | 83 |
| Sun 25 Oct, 13:32 UTC3d ago | – | – | – | 320 |
| Sun 25 Oct, 04:00 UTC3d ago | – | – | – | 124 |
| Sat 24 Oct, 04:00 UTC4d ago | – | – | – | 128 |
| Fri 23 Oct, 04:00 UTC5d ago | – | – | – | 73 |
| Thu 22 Oct, 18:04 UTC6d ago | – | – | – | 369 |
| Thu 22 Oct, 04:01 UTC6d ago | – | – | – | 118 |
| Wed 21 Oct, 04:01 UTC7d ago | – | – | – | 85 |
| Tue 20 Oct, 04:00 UTC8d ago | – | – | – | 61 |
| Mon 19 Oct, 04:00 UTC9d ago | – | – | – | 64 |
| Sun 18 Oct, 04:00 UTC10d ago | – | – | – | 83 |
| Sat 17 Oct, 04:00 UTC11d ago | – | – | – | 110 |
| Fri 16 Oct, 04:00 UTC12d ago | – | – | – | 82 |
Similar servers
Quick answers
Recorded details
What uptime is recorded for [EU] Raid Simulator 2.0 (Raidsim), and is it up?
At this moment [EU] Raid Simulator 2.0 (Raidsim) is online. Counted from its reported uptime, the last restart was about 10 hours ago. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of [EU] Raid Simulator 2.0 (Raidsim) show?
The last 48 hours give an average of 93 server fps and a floor of 8. Counted at its highest: 337,296 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 11,980 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is [EU] Raid Simulator 2.0 (Raidsim) hosted?
No region tag is published by [EU] Raid Simulator 2.0 (Raidsim), but its name points to Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 64.40.9.35:28014 is its address.
What Rust version is recorded for [EU] Raid Simulator 2.0 (Raidsim)?
Rust network protocol 2635 and build 168909 on Linux: that is what [EU] Raid Simulator 2.0 (Raidsim) runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for [EU] Raid Simulator 2.0 (Raidsim)?
Current player count on [EU] Raid Simulator 2.0 (Raidsim): 194, of 500 slots. Averaged across seven days, the player count is 221, with a peak of 439. The 48-hour peak falls at 19:00 UTC, averaging 418 players.
Against other Rust servers, where is [EU] Raid Simulator 2.0 (Raidsim) placed?
Player hours over seven days place [EU] Raid Simulator 2.0 (Raidsim) at #39, within the top 0.2% of ranked servers.
Wipe times
On [EU] Raid Simulator 2.0 (Raidsim), when do wipes occur?
None of the resets at [EU] Raid Simulator 2.0 (Raidsim), which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.
Rules and settings
Which rules and settings are recorded for [EU] Raid Simulator 2.0 (Raidsim)?
Gather rate for [EU] Raid Simulator 2.0 (Raidsim): not stated in the name. The group limit is 100 players. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has [EU] Raid Simulator 2.0 (Raidsim) loaded?
[EU] Raid Simulator 2.0 (Raidsim) runs a procedural map of size 4,096 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: discord.gg/raidsim.
Lists and filters
On Rust Graphs, which lists and filters contain [EU] Raid Simulator 2.0 (Raidsim)?
On Rust Graphs, [EU] Raid Simulator 2.0 (Raidsim) is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 200+ on average.
On [EU] Raid Simulator 2.0 (Raidsim), what is meant by each tag?
The game's server browser reads these tags from [EU] Raid Simulator 2.0 (Raidsim): gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts100 (Group limit): Teams hold no more than 100; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot comes free, for aim and PvP practice; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is [EU] Raid Simulator 2.0 (Raidsim) joined?
Connect with client.connect 64.40.9.35:28014: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://raidsimulator.com.
Server tags
Published as mp500,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts100,^o^z
Game
gmrust
mp500
ts100
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.