DWG RG-S0783Server sheetchecked 8m ago
US Hub 01
Online EU 168.100.162.210:28010 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:15 UTC10h ago | – | – | – | 35 |
| Wed 28 Oct, 04:02 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 03:16 UTC4d ago | – | – | – | 9 |
| Sun 25 Oct, 03:13 UTC4d ago | – | – | – | 6 |
| Sun 25 Oct, 03:07 UTC4d ago | – | – | – | 7 |
| Sun 25 Oct, 02:58 UTC4d ago | – | – | – | 3 |
| Sun 25 Oct, 02:53 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 02:31 UTC4d ago | – | – | – | 4 |
| Fri 23 Oct, 09:27 UTC6d ago | – | – | – | 2 |
| Thu 22 Oct, 19:19 UTC6d ago | 230 | – | 0.6 days | 26 |
| Mon 19 Oct, 00:45 UTC10d ago | 39 | held half | 3.8 days | 4 |
| Sat 17 Oct, 16:00 UTC12d ago | 212 | – | 1.4 days | 4 |
| Thu 15 Oct, 19:04 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 18:53 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 16:11 UTC14d ago | – | – | – | 0 |
| Thu 15 Oct, 16:06 UTC14d ago | 117 | held half | 2 days | 5 |
| Tue 13 Oct, 22:30 UTC15d ago | 91 | – | 1.7 days | 0 |
| Mon 12 Oct, 23:30 UTC16d ago | 91 | – | 1 days | 2 |
| Wed 7 Oct, 22:32 UTC21d ago | – | – | – | 3 |
| Wed 7 Oct, 21:21 UTC21d ago | 61 | held half | 5.1 days | 8 |
Similar servers
Quick answers
Server data
Is US Hub 01 online, and what uptime has been recorded?
US Hub 01 is up at this moment. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 29 September 2026 is when Rust Graphs first saw it.
In which location is US Hub 01 hosted?
In Europe US Hub 01 lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 168.100.162.210:28010.
On which Rust version is US Hub 01 running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on US Hub 01. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on US Hub 01?
0 of 3,300 slots on US Hub 01 are taken at the latest refresh. Averaged across seven days, the player count is 14, with a peak of 276. The 48-hour peak falls at 10:00 UTC, averaging 45 players.
Against other Rust servers, where is US Hub 01 placed?
The same seven-day player-hour count places US Hub 01 at #356 within Europe, #783 across all ranked servers and in the top 4% of them.
Wipe data
Which times and days are wipes plotted at on US Hub 01?
No wipe schedule is kept for US Hub 01. The world is replaced every few hours, and such resets are not wipes.
Map and rules
Which rules and settings are recorded for US Hub 01?
Gather rate for US Hub 01: not stated in the name. 1000 players per group at most. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Lists and filters
On Rust Graphs, which lists and filters contain US Hub 01?
On Rust Graphs, US Hub 01 is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.
Which meaning is attached to each tag on US Hub 01?
gmvanilla (Game mode): This is vanilla survival; mp3300 (Max players): 3,300 player slots; ts1000 (Group limit): Team size is capped at 1000; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^e (Minigames): Other minigames include arenas, Bedwars and parkour; ^d (Combat training): Loot comes free, for aim and PvP practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe; sc1 (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags US Hub 01 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to US Hub 01?
In Rust, press F1 and type client.connect 168.100.162.210:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp3300,ptrak,$r?,v2635,^e,^d,EU,gmvanilla,cs168909,sc1,ts1000,^o^z
Game
gmvanilla
mp3300
ts1000
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Region
EU
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.