StatusLive Servers online11,745 Players55,760 Populated3,187 Wiped · 3 h129 Interval5 min Date30 OCT 2026

DWG RG-S0477Server sheetchecked 5m ago

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Online 64.40.9.37:28010 checked 5m ago

moddedoxide
Connect
Players now 7/ 200 4% full
7-day average37peak 152
Rank#477top 2%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
05010015020002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on EU | Perfect Aim Train Main | 1v1 Facecheck...
Fig. 2

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:33 UTC20h ago – – – 9
Wed 28 Oct, 04:33 UTC1d ago – – – 9
Tue 27 Oct, 04:33 UTC2d ago – – – 4
Mon 26 Oct, 04:33 UTC3d ago – – – 6
Sun 25 Oct, 04:33 UTC4d ago – – – 8
Sat 24 Oct, 03:33 UTC5d ago – – – 1
Fri 23 Oct, 11:38 UTC6d ago – – – 1
Fri 23 Oct, 03:33 UTC6d ago – – – 1
Thu 22 Oct, 03:33 UTC7d ago – – – 9
Wed 21 Oct, 03:33 UTC8d ago – – – 4
Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it online now?

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is up at this moment. The uptime it reports puts the last restart at about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets perform, as measured?

59 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 3,136 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,743 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Its name points to Europe, though EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 64.40.9.37:28010.

What Rust version is recorded for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

At the last refresh, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets recorded 7 players across 200 slots. The seven-day mean is 37 players; the peak over the same period is 152. The 48-hour peak falls at 14:00 UTC, averaging 115 players.

In the rankings, which position does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hold?

Within the top 2% of all ranked servers: EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #477 for player hours, seven days recorded.

Wipe times

On EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, when do wipes occur?

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Settings

Which rules and settings are recorded for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Gather rate for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: not stated in the name. The group limit is 10 players. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets loaded?

Seed 1337 and size 3,500 define the procedural map EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: PAT Map FPS+.

Filters

On Rust Graphs, which lists and filters contain EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

These Rust Graphs lists include EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Europe servers, plotted, Modded Rust servers, Rust aim training servers, listed live and Rust battlefield servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 25+ on average.

Which meaning is attached to each tag on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^e (Minigames): Other minigames include arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The same operator most likely runs EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and 3 other servers we track, since all publish a perfect-rust.com hostname.

Connect

What is the way to connect to EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Enter client.connect 64.40.9.37:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.perfect-rust.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players The slot count is 200.
ts10
Group limit Team size is capped at 10.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^e
Minigames Other minigames include arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded