StatusLive Servers online11,881 Players89,789 Populated4,026 Wiped · 3 h159 Interval5 min Date27 OCT 2026

DWG RG-S0313Server sheetchecked 11m ago

UKN.GG - EU Training Grounds - Main

Online 64.40.9.56:28014 checked 11m ago

moddedcarbon
Connect
Players now 92/ 250 37% full
7-day average54peak 196
Rank#313top 1%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
05010015020021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on UKN.GG - EU Training Grounds - Main
Fig. 2

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:59 UTC15h ago – – – 14
Mon 26 Oct, 05:00 UTC1d ago – – – 9
Sun 25 Oct, 04:59 UTC2d ago – – – 11
Sat 24 Oct, 04:00 UTC3d ago – – – 17
Fri 23 Oct, 03:59 UTC4d ago – – – 0
Thu 22 Oct, 03:58 UTC5d ago – – – 28
Wed 21 Oct, 03:58 UTC6d ago – – – 15
Tue 20 Oct, 03:58 UTC7d ago – – – 11
Mon 19 Oct, 03:59 UTC8d ago – – – 17
Sun 18 Oct, 03:59 UTC9d ago – – – 30
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 218 on average
347 / 500
02 329 / 500
03 69 / 200
04
US Hub 01EU · groups of 1000+ · 13 on average
3 / 3300
05 30 / 200
06 15 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for UKN.GG - EU Training Grounds - Main, and is it up?

At this moment UKN.GG - EU Training Grounds - Main is online. The uptime it reports puts the last restart at about 13 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of UKN.GG - EU Training Grounds - Main show?

Average server fps over the last 48 hours is 30; the lowest was 21. Counted at its highest: 6,065 entities, buildings, deployables and the rest of the world included. 3,183 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is UKN.GG - EU Training Grounds - Main hosted?

Its name points to Europe, though UKN.GG - EU Training Grounds - Main publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 64.40.9.56:28014.

What Rust version is recorded for UKN.GG - EU Training Grounds - Main?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on UKN.GG - EU Training Grounds - Main. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on UKN.GG - EU Training Grounds - Main?

Current player count on UKN.GG - EU Training Grounds - Main: 92, of 250 slots. Averaged across seven days, the player count is 54, with a peak of 196. The 48-hour peak falls at 14:00 UTC, averaging 131 players.

Against other Rust servers, where is UKN.GG - EU Training Grounds - Main placed?

Over the last seven days, UKN.GG - EU Training Grounds - Main records #313 for player hours: the top 1% of all ranked servers.

Schedules

Which times and days are wipes plotted at on UKN.GG - EU Training Grounds - Main?

None of the resets at UKN.GG - EU Training Grounds - Main, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Map and rules

What settings and rules apply on UKN.GG - EU Training Grounds - Main?

Gather rate for UKN.GG - EU Training Grounds - Main: not stated in the name. The group limit is 500 players. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has UKN.GG - EU Training Grounds - Main loaded?

Size 6,000 with seed 1337: that is the procedural map UKN.GG - EU Training Grounds - Main runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: UKN Map.

Tags

On Rust Graphs, which lists and filters contain UKN.GG - EU Training Grounds - Main?

These Rust Graphs lists include UKN.GG - EU Training Grounds - Main: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

On UKN.GG - EU Training Grounds - Main, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp250 (Max players): Slots: 250; ts500 (Group limit): The team limit is 500; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot comes free, for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags UKN.GG - EU Training Grounds - Main publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is UKN.GG - EU Training Grounds - Main run?

A ukn.gg hostname is published by UKN.GG - EU Training Grounds - Main, as it is by 14 other servers we track; the same operator most likely runs them.

How to join

What is the way to connect to UKN.GG - EU Training Grounds - Main?

Enter client.connect 64.40.9.56:28014 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://ukn.gg is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Survival in standard Rust style.
mp250
Max players Slots: 250.
ts500
Group limit The team limit is 500.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot comes free, for aim and PvP practice.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded