StatusLive Servers online11,729 Players69,238 Populated3,594 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S4032Server sheetchecked 11m ago

UKN.GG - EU Training Grounds - Medium IV

Online 64.40.9.164:28014 checked 11m ago

moddedcarbon
Connect
Players now 0/ 150 0% full
7-day average1peak 14
Rank#4,032top 18%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
0510152013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on UKN.GG - EU Training Grounds - Medium IV
Fig. 2

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:08 UTC7h ago – – – 0
Tue 27 Oct, 05:08 UTC1d ago – – – 0
Mon 26 Oct, 05:08 UTC2d ago – – – 0
Sun 25 Oct, 05:08 UTC3d ago – – – 2
Sat 24 Oct, 04:08 UTC4d ago – – – 0
Fri 23 Oct, 04:08 UTC5d ago – – – 0
Thu 22 Oct, 04:08 UTC6d ago – – – 0
Wed 21 Oct, 04:08 UTC7d ago – – – 0
Tue 20 Oct, 04:08 UTC8d ago – – – 0
Mon 19 Oct, 04:08 UTC9d ago – – – 0
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 220 on average
250 / 500
02 324 / 500
03 60 / 200
04
US Hub 01EU · groups of 1000+ · 13 on average
34 / 3300
05 16 / 200
06 14 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for UKN.GG - EU Training Grounds - Medium IV, and is it up?

UKN.GG - EU Training Grounds - Medium IV is up at this moment. The uptime it reports puts the last restart at about 5 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is UKN.GG - EU Training Grounds - Medium IV stable in the figures recorded?

30 server fps on average over the last 48 hours, and never under 25. Counted at its highest: 2,267 entities, buildings, deployables and the rest of the world included. 1,873 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is UKN.GG - EU Training Grounds - Medium IV hosted?

Its name points to Europe, though UKN.GG - EU Training Grounds - Medium IV publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 64.40.9.164:28014.

On which Rust version is UKN.GG - EU Training Grounds - Medium IV running?

Rust network protocol 2635 and build 168909 on Windows: that is what UKN.GG - EU Training Grounds - Medium IV runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on UKN.GG - EU Training Grounds - Medium IV?

At the last refresh, UKN.GG - EU Training Grounds - Medium IV recorded 0 players across 150 slots. Averaged across seven days, the player count is 1, with a peak of 14. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 7 players.

What rank has been recorded for UKN.GG - EU Training Grounds - Medium IV?

Within the top 18% of all ranked servers: UKN.GG - EU Training Grounds - Medium IV at #4,032 for player hours, seven days recorded.

Schedules

On UKN.GG - EU Training Grounds - Medium IV, when do wipes occur?

None of the resets at UKN.GG - EU Training Grounds - Medium IV, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Map and rules

Which settings does UKN.GG - EU Training Grounds - Medium IV run, and what rules?

Gather rate for UKN.GG - EU Training Grounds - Medium IV: not stated in the name. 500 players per group at most. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is UKN.GG - EU Training Grounds - Medium IV played?

Size 6,000 with seed 1337: that is the procedural map UKN.GG - EU Training Grounds - Medium IV runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: UKN Map.

Lists and filters

On Rust Graphs, which lists and filters contain UKN.GG - EU Training Grounds - Medium IV?

These Rust Graphs lists include UKN.GG - EU Training Grounds - Medium IV: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

On UKN.GG - EU Training Grounds - Medium IV, what is meant by each tag?

Tags published by UKN.GG - EU Training Grounds - Medium IV, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): Slots: 150; ts500 (Group limit): Team size is capped at 500; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs UKN.GG - EU Training Grounds - Medium IV?

The same operator most likely runs UKN.GG - EU Training Grounds - Medium IV and 14 other servers we track, since all publish a ukn.gg hostname.

Joining the server

What is the way to connect to UKN.GG - EU Training Grounds - Medium IV?

Enter client.connect 64.40.9.164:28014 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://ukn.gg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players Slots: 150.
ts500
Group limit Team size is capped at 500.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded