DWG RG-S13998Server sheetchecked 10m ago
UKN.GG - AU Training Grounds - Main
Online 139.99.144.117:28014 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 22:09 UTC40d ago | 39 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for UKN.GG - AU Training Grounds - Main, and is it up?
At this moment UKN.GG - AU Training Grounds - Main is online. The uptime it reports puts the last restart at about 4 days 9 hours ago. For the last 7 full days the record is 162 of 168 hours up, 96% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does UKN.GG - AU Training Grounds - Main perform, as measured?
The last 48 hours give an average of 29 server fps and a floor of 13. Counted at its highest: 2,110 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,017 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for UKN.GG - AU Training Grounds - Main?
No region tag is published by UKN.GG - AU Training Grounds - Main, but its name points to Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 139.99.144.117:28014 is its address.
What Rust version is recorded for UKN.GG - AU Training Grounds - Main?
Rust network protocol 2634 and build 166652 on Windows: that is what UKN.GG - AU Training Grounds - Main runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for UKN.GG - AU Training Grounds - Main?
At the last refresh, UKN.GG - AU Training Grounds - Main recorded 0 players across 200 slots. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for UKN.GG - AU Training Grounds - Main?
Within the top 63% of all ranked servers: UKN.GG - AU Training Grounds - Main at #13,998 for player hours, seven days recorded.
Schedules
What happens on UKN.GG - AU Training Grounds - Main on the day of a wipe?
At their busiest, its recent wipes drew 39 players on average. At 30 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on UKN.GG - AU Training Grounds - Main?
The record of UKN.GG - AU Training Grounds - Main's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 22 hours ago.
Settings
Which rules and settings are recorded for UKN.GG - AU Training Grounds - Main?
No gather rate is stated in the name of UKN.GG - AU Training Grounds - Main. 500 players is the published group limit. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has UKN.GG - AU Training Grounds - Main loaded?
Seed 1337 and size 6,000 define the procedural map UKN.GG - AU Training Grounds - Main generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: UKN Map.
Tags
Where does UKN.GG - AU Training Grounds - Main appear among the Rust Graphs lists and filters?
These Rust Graphs lists include UKN.GG - AU Training Grounds - Main: Oceania servers, plotted, Modded Rust servers and Rust aim training servers, listed live. These filters on the server list return it: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
On UKN.GG - AU Training Grounds - Main, what is meant by each tag?
Tags published by UKN.GG - AU Training Grounds - Main, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; ts500 (Group limit): The team limit is 500; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^e (Minigames): Other minigames include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; loot is given to you; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Which operator runs UKN.GG - AU Training Grounds - Main?
The same operator most likely runs UKN.GG - AU Training Grounds - Main and 14 other servers we track, since all publish a ukn.gg hostname.
How to join
What is the way to connect to UKN.GG - AU Training Grounds - Main?
In Rust, press F1 and type client.connect 139.99.144.117:28014 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://ukn.gg.
Server tags
Published as mp200,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500
Game
gmrust
mp200
ts500
v2634
cs166652
ptrak
$r?
Gameplay
^e
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
