StatusLive Servers online11,694 Players49,675 Populated3,031 Wiped · 3 h104 Interval5 min Date30 OCT 2026

DWG RG-S5713Server sheetchecked 11m ago

Facepunch Staging Procgen 3.5k

Online 198.244.177.77:28022 checked 11m ago

official quad monthly wipes softcore
Connect
Players now 1/ 500 0% full
7-day average0peak 3
Rank#5,713top 26%
Last wipe16h agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
0123403:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 09:32 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Facepunch Staging Procgen 3.5k
Fig. 2

Server performance

Server fpsWipe
02040608003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 09:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers, and #350 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap35 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:32 UTC16h ago – – running 0
Thu 24 Sep, 10:46 UTC35d ago 2 halved by day 9 34.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 32 on average
37 / 150
02 7 / 80
03 0 / 100
04 3 / 200
05 1 / 200
06
[EU] The Rusters | Friendly | Low UpkeepEU · quad · monthly · 3 on average
0 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Facepunch Staging Procgen 3.5k, and is it online now?

At this moment Facepunch Staging Procgen 3.5k is online. About 15 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Facepunch Staging Procgen 3.5k show?

58 server fps on average over the last 48 hours, and never under 24. Counted at its highest: 69,000 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,675 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Facepunch Staging Procgen 3.5k?

There is no region published by Facepunch Staging Procgen 3.5k. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 198.244.177.77:28022 is its address.

What Rust version is recorded for Facepunch Staging Procgen 3.5k?

Rust network protocol 2636 and build 169724 on Windows: that is what Facepunch Staging Procgen 3.5k runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Facepunch Staging Procgen 3.5k?

Current player count on Facepunch Staging Procgen 3.5k: 1, of 500 slots. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 2 players.

What rank has been recorded for Facepunch Staging Procgen 3.5k?

Over the last seven days, Facepunch Staging Procgen 3.5k records #5,713 for player hours: the top 26% of all ranked servers. #350 against other quad servers.

Wipe data

What happens on Facepunch Staging Procgen 3.5k on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 18 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 9 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Facepunch Staging Procgen 3.5k?

every 5 weeks on Thursday at 09:32 UTC is how Facepunch Staging Procgen 3.5k wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 16 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for Facepunch Staging Procgen 3.5k?

Gather rate for Facepunch Staging Procgen 3.5k: not stated in the name. A group tops out at 4 players (quad). It runs the softcore game mode, The easier mode from Facepunch keeps part of your loot. PvP and raiding are on. It appears in Rust's Official tab in game. Anti-cheat: VAC, from Valve, is on.

Which map has Facepunch Staging Procgen 3.5k loaded?

Seed 9090123 and size 3,500 define the procedural map Facepunch Staging Procgen 3.5k generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Facepunch Staging Procgen 3.5k appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Facepunch Staging Procgen 3.5k are: Official Rust servers, plotted. It is returned by these filters on the server list: Type: No plugins at all; Game mode: Softcore; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

Which meaning is attached to each tag on Facepunch Staging Procgen 3.5k?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmsoftcore (Game mode): An easier ruleset: softcore; mp500 (Max players): Slots: 500; ts4 (Group limit): The team limit is 4; v2636 (Protocol): To join, your game must be on protocol 2636; cs169724 (Build): 169724 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; sc3 (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags Facepunch Staging Procgen 3.5k publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is Facepunch Staging Procgen 3.5k run?

Facepunch Staging Procgen 3.5k publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.

Joining the server

By what method do you join Facepunch Staging Procgen 3.5k?

In Rust, press F1 and type client.connect 198.244.177.77:28022 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2636,^m,gmsoftcore,cs169724,sc3,ts4

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp500
Max players Slots: 500.
ts4
Group limit The team limit is 4.
v2636
Protocol To join, your game must be on protocol 2636.
cs169724
Build 169724 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Other

sc3
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded