StatusLive Servers online11,623 Players37,934 Populated2,921 Wiped · 3 h81 Interval5 min Date29 OCT 2026

DWG RG-S0970Server sheetchecked 15m ago

[US East] Facepunch Premium Small 1

Online 40.160.19.218:28020 checked 15m ago

official monthly wipes vanillapremium
Connect
Players now 3/ 300 1% full
7-day average10peak 28
Rank#970top 4%
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on [US East] Facepunch Premium Small 1
Fig. 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 44, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 44 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [US East] Facepunch Premium Small 1, and is it up?

Right now, [US East] Facepunch Premium Small 1 is recorded as online. The uptime it reports puts the last restart at about 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [US East] Facepunch Premium Small 1 stable in the figures recorded?

Average server fps over the last 48 hours is 223; the lowest was 209. Counted at its highest: 112,927 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,895 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [US East] Facepunch Premium Small 1?

North America is where the name of [US East] Facepunch Premium Small 1 points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 40.160.19.218:28020 is its address.

What Rust version is recorded for [US East] Facepunch Premium Small 1?

Rust network protocol 2635 and build 168909 on Windows: that is what [US East] Facepunch Premium Small 1 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [US East] Facepunch Premium Small 1?

At the last refresh, [US East] Facepunch Premium Small 1 recorded 3 players across 300 slots. Averaged across seven days, the player count is 10, with a peak of 28. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 8 players.

In the rankings, which position does [US East] Facepunch Premium Small 1 hold?

Player hours over seven days place [US East] Facepunch Premium Small 1 at #970, within the top 4% of ranked servers.

Wipe data

What is recorded on [US East] Facepunch Premium Small 1 on wipe day?

An average of 44 players was recorded at the busiest point of its recent wipes. 31 hours after the latest wipe, the crowd peaked.

On [US East] Facepunch Premium Small 1, when do wipes occur?

The force wipe is the only wipe at [US East] Facepunch Premium Small 1, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 13 hours ago. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on [US East] Facepunch Premium Small 1?

Gather rate for [US East] Facepunch Premium Small 1: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears in Rust's Official tab in game. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.

What is the map for [US East] Facepunch Premium Small 1?

[US East] Facepunch Premium Small 1 runs a procedural map of size 3,750 with seed 1933426396, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [US East] Facepunch Premium Small 1 appear among the Rust Graphs lists and filters?

On Rust Graphs, [US East] Facepunch Premium Small 1 is placed in these lists: Official Rust servers, plotted, Rust tutorial servers, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

On [US East] Facepunch Premium Small 1, what is meant by each tag?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): Slots: 300; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): New players start here with the tutorial from Facepunch; ^q (Premium): The server admits players with Rust's premium status only; sc2 (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags [US East] Facepunch Premium Small 1 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of [US East] Facepunch Premium Small 1?

The same operator most likely runs [US East] Facepunch Premium Small 1 and 124 other servers we track, since all publish a playrust.com hostname.

Connect

By what method do you join [US East] Facepunch Premium Small 1?

Enter client.connect 40.160.19.218:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. The server admits players with Rust's premium status only.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players Slots: 300.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.

Mods and access

^q
Premium The server admits players with Rust's premium status only.

Other

sc2
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded