StatusLive Servers online11,628 Players37,815 Populated2,951 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S0580Server sheetchecked 9m ago

[EU East] Facepunch 2

Online 57.128.211.30:28015 checked 9m ago

official monthly wipes vanilla
Connect
Players now 9/ 400 2% full
7-day average26peak 86
Rank#580top 3%
Last wipe26d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02040608007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [EU East] Facepunch 2
Fig. 2

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak392players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 392, 21 hours in, with 62 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW26d ago 392+62 queue – running 19

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is [EU East] Facepunch 2, and is it online now?

At this moment [EU East] Facepunch 2 is online. Counted from its reported uptime, the last restart was about 17 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [EU East] Facepunch 2 show?

223 server fps on average over the last 48 hours, and never under 193. Counted at its highest: 165,918 entities, buildings, deployables and the rest of the world included. 7,538 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [EU East] Facepunch 2?

Europe is where the name of [EU East] Facepunch 2 points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 57.128.211.30:28015.

What Rust version is recorded for [EU East] Facepunch 2?

Rust network protocol 2635 and build 168909 on Windows: that is what [EU East] Facepunch 2 runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on [EU East] Facepunch 2?

At the last refresh, [EU East] Facepunch 2 recorded 9 players across 400 slots. The seven-day mean is 26 players; the peak over the same period is 86. The 48-hour peak falls at 19:00 UTC, averaging 43 players.

In the rankings, which position does [EU East] Facepunch 2 hold?

Within the top 3% of all ranked servers: [EU East] Facepunch 2 at #580 for player hours, seven days recorded.

Wipe times

On [EU East] Facepunch 2, what does the data show for wipe day?

An average of 392 players was recorded at the busiest point of its recent wipes. With 62 more waiting in the queue, the crowd on the latest wipe peaked 21 hours after the wipe.

Which times and days are wipes plotted at on [EU East] Facepunch 2?

Once a month, with the force wipe, is when [EU East] Facepunch 2 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 13 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does [EU East] Facepunch 2 run, and what rules?

Gather rate for [EU East] Facepunch 2: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Rust's in-game Official tab includes it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has [EU East] Facepunch 2 loaded?

[EU East] Facepunch 2 runs a procedural map of size 4,500 with seed 528795, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [EU East] Facepunch 2 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [EU East] Facepunch 2: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 25+ on average; Boxes: Official only.

Which meaning is attached to each tag on [EU East] Facepunch 2?

The game's server browser reads these tags from [EU East] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp400 (Max players): Slots: 400; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of [EU East] Facepunch 2?

A playrust.com hostname is published by [EU East] Facepunch 2, as it is by 124 other servers we track; the same operator most likely runs them.

How to join

What is the way to connect to [EU East] Facepunch 2?

In Rust, press F1 and type client.connect 57.128.211.30:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp400
Max players Slots: 400.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded