StatusLive Servers online11,879 Players96,692 Populated4,099 Wiped · 3 h168 Interval5 min Date27 OCT 2026

DWG RG-S1066Server sheetchecked 7m ago

[EU] Facepunch 5

Online 79.137.98.14:28020 checked 7m ago

official monthly wipes vanilla
Connect
Players now 12/ 350 3% full
7-day average8peak 26
Rank#1,066top 5%
Last wipe26d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch 5
Fig. 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

wipe-day peak191players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 191, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW26d ago 191 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average
534 / 575
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 208 on average
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03
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average
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04
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
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05
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 71 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [EU] Facepunch 5, and is it online now?

At this moment [EU] Facepunch 5 is online. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [EU] Facepunch 5 show?

Average server fps over the last 48 hours is 220; the lowest was 184. Counted at its highest: 134,738 entities, buildings, deployables and the rest of the world included. 5,975 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EU] Facepunch 5 hosted?

Europe is where the name of [EU] Facepunch 5 points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 79.137.98.14:28020 is its address.

What Rust version is recorded for [EU] Facepunch 5?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [EU] Facepunch 5. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on [EU] Facepunch 5?

Current player count on [EU] Facepunch 5: 12, of 350 slots. Averaged across seven days, the player count is 8, with a peak of 26. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 14 players.

Against other Rust servers, where is [EU] Facepunch 5 placed?

Over the last seven days, [EU] Facepunch 5 records #1,066 for player hours: the top 5% of all ranked servers.

Wipe data

What happens on [EU] Facepunch 5 on the day of a wipe?

An average of 191 players was recorded at the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [EU] Facepunch 5?

At [EU] Facepunch 5 the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 26 days ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for [EU] Facepunch 5?

No gather rate is stated in the name of [EU] Facepunch 5. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The in-game Official tab lists it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

What is the map for [EU] Facepunch 5?

[EU] Facepunch 5 runs a procedural map of size 4,500 with seed 807405672, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [EU] Facepunch 5?

On Rust Graphs, [EU] Facepunch 5 is placed in these lists: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Which meaning is attached to each tag on [EU] Facepunch 5?

The game's server browser reads these tags from [EU] Facepunch 5: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp350 (Max players): The slot count is 350; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of [EU] Facepunch 5?

[EU] Facepunch 5 publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.

How to join

What is the way to connect to [EU] Facepunch 5?

Enter client.connect 79.137.98.14:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp350
Max players The slot count is 350.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players here.

Other

sc2
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded