StatusLive Servers online11,632 Players42,162 Populated3,029 Wiped · 3 h90 Interval5 min Date29 OCT 2026

DWG RG-S1045Server sheetchecked 7m ago

[EU] Facepunch 13

Online 79.137.98.160:28015 checked 7m ago

official monthly wipes vanilla
Connect
Players now 3/ 300 1% full
7-day average8peak 23
Rank#1,045top 5%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152009:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch 13
Fig. 2

Server performance

010020030040009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak37players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 37 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
229 / 250
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
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03
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
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04
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average
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05
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 58 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [EU] Facepunch 13 online, and what uptime has been recorded?

At this moment [EU] Facepunch 13 is online. The uptime it reports puts the last restart at about 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [EU] Facepunch 13 show?

219 server fps on average over the last 48 hours, and never under 200. Counted at its highest: 132,289 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,677 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [EU] Facepunch 13?

Its name points to Europe, though [EU] Facepunch 13 publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 79.137.98.160:28015.

What Rust version is recorded for [EU] Facepunch 13?

Rust network protocol 2635 and build 168909 on Windows: that is what [EU] Facepunch 13 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [EU] Facepunch 13?

Current player count on [EU] Facepunch 13: 3, of 300 slots. Averaged across seven days, the player count is 8, with a peak of 23. The 48-hour peak falls at 21:00 UTC, averaging 11 players.

What rank has been recorded for [EU] Facepunch 13?

Over the last seven days, [EU] Facepunch 13 records #1,045 for player hours: the top 5% of all ranked servers.

Wipe data

What is recorded on [EU] Facepunch 13 on wipe day?

The recent wipes averaged a busiest count of 37 players. At 45 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [EU] Facepunch 13?

Once a month, with the force wipe, is when [EU] Facepunch 13 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 14 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Settings

Which rules and settings are recorded for [EU] Facepunch 13?

No gather rate is stated in the name of [EU] Facepunch 13. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears in Rust's Official tab in game. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for [EU] Facepunch 13?

Size 4,500 with seed 369324925: that is the procedural map [EU] Facepunch 13 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does [EU] Facepunch 13 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [EU] Facepunch 13 are: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which meaning is attached to each tag on [EU] Facepunch 13?

The game's server browser reads these tags from [EU] Facepunch 13: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Set by the owner or a plugin, not by standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of [EU] Facepunch 13?

[EU] Facepunch 13 publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.

How to join

By what method do you join [EU] Facepunch 13?

Connect with client.connect 79.137.98.160:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players Slots: 300.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded