StatusLive Servers online11,740 Players65,587 Populated3,350 Wiped · 3 h201 Interval5 min Date29 OCT 2026

DWG RG-S1225Server sheetchecked 11m ago

[EU] Facepunch 12

Online 79.137.98.17:28020 checked 11m ago

official monthly wipes vanilla
Connect
Players now 4/ 300 1% full
7-day average6peak 20
Rank#1,225top 5%
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch 12
Fig. 2

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak38players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW28d ago 38 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
141 / 200
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average
99 / 200
03
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average
55 / 100
04
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 119 on average
49 / 300
05
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 69 on average
59 / 200
06
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10EU · groups of 16+ · monthly · 45 on average
12 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [EU] Facepunch 12, and is it up?

At this moment [EU] Facepunch 12 is online. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [EU] Facepunch 12 stable in the figures recorded?

Average server fps over the last 48 hours is 226; the lowest was 214. Counted at its highest: 127,794 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,894 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [EU] Facepunch 12?

Europe is where the name of [EU] Facepunch 12 points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 79.137.98.17:28020.

What Rust version is recorded for [EU] Facepunch 12?

Rust network protocol 2635 and build 168909 on Windows: that is what [EU] Facepunch 12 runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for [EU] Facepunch 12?

Current player count on [EU] Facepunch 12: 4, of 300 slots. The seven-day mean is 6 players; the peak over the same period is 20. The 48-hour peak falls at 19:00 UTC, averaging 10 players.

Against other Rust servers, where is [EU] Facepunch 12 placed?

Over the last seven days, [EU] Facepunch 12 records #1,225 for player hours: the top 5% of all ranked servers.

Schedules

What happens on [EU] Facepunch 12 on the day of a wipe?

An average of 38 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [EU] Facepunch 12?

Once a month, with the force wipe, is when [EU] Facepunch 12 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 28 days 6 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does [EU] Facepunch 12 run, and what rules?

Gather rate for [EU] Facepunch 12: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Rust's in-game Official tab includes it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has [EU] Facepunch 12 loaded?

Seed 88587119 and size 4,500 define the procedural map [EU] Facepunch 12 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain [EU] Facepunch 12?

The Rust Graphs lists that carry [EU] Facepunch 12 are: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

On [EU] Facepunch 12, what is meant by each tag?

The game's server browser reads these tags from [EU] Facepunch 12: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp300 (Max players): Slots: 300; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Set by the owner or a plugin, not by standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs [EU] Facepunch 12?

A playrust.com hostname is published by [EU] Facepunch 12, as it is by 124 other servers we track; the same operator most likely runs them.

How to join

How is [EU] Facepunch 12 joined?

Enter client.connect 79.137.98.17:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp300
Max players Slots: 300.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded