DWG RG-S15338Server sheetchecked 11m ago
Facepunch AUX4
Online 79.137.98.20:28023 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:30 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Facepunch AUX4, and is it online now?
At this moment Facepunch AUX4 is online. Counted from its reported uptime, the last restart was about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of Facepunch AUX4 show?
Average server fps over the last 48 hours is 225; the lowest was 184. Counted at its highest: 118,000 entities, buildings, deployables and the rest of the world included. 3,942 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Facepunch AUX4 hosted?
There is no region published by Facepunch AUX4. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 79.137.98.20:28023.
What Rust version is recorded for Facepunch AUX4?
On Windows, Facepunch AUX4 runs Rust network protocol 2635 and build 168090. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Facepunch AUX4?
At the last refresh, Facepunch AUX4 recorded 0 players. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Facepunch AUX4 placed?
Over the last seven days, Facepunch AUX4 records #15,338 for player hours: the top 69% of all ranked servers.
Wipe times
What is recorded on Facepunch AUX4 on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Facepunch AUX4?
Too few wipes are on record for Facepunch AUX4 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 22 days 20 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Facepunch AUX4?
No gather rate is stated in the name of Facepunch AUX4. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears in Rust's Official tab in game. VAC is on: that is Valve's anti-cheat.
On which map is Facepunch AUX4 played?
Size 4,500 with seed 2147483647: that is the procedural map Facepunch AUX4 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Facepunch AUX4 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Facepunch AUX4 are: Official Rust servers, plotted. It is returned by these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Which meaning is attached to each tag on Facepunch AUX4?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168090 (Build): 168090 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Facepunch AUX4 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Who is the operator of Facepunch AUX4?
The same operator most likely runs Facepunch AUX4 and 124 other servers we track, since all publish a playrust.com hostname.
Joining the server
How is Facepunch AUX4 joined?
Connect with client.connect 79.137.98.20:28023: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs168090,ts8
On Rust Graphs
Game
gmrust
mp0
ts8
v2635
cs168090
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.