StatusLive Servers online11,713 Players43,388 Populated3,068 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S0815Server sheetchecked 11m ago

[EU] Facepunch 10

Online 79.137.98.5:28015 checked 11m ago

official monthly wipes vanilla
Connect
Players now 2/ 350 1% full
7-day average13peak 42
Rank#815top 4%
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304002:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch 10
Fig. 2

Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak345players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 345+75 queue – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
129 / 200
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
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03
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
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04
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average
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05
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 64 on average
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06
Rustafied.com - EU Long - Small IIEU · groups of 16+ · monthly · 42 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [EU] Facepunch 10, and is it online now?

At this moment [EU] Facepunch 10 is online. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does [EU] Facepunch 10 perform, as measured?

Average server fps over the last 48 hours is 211; the lowest was 183. Counted at its highest: 153,552 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,954 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [EU] Facepunch 10?

No region tag is published by [EU] Facepunch 10, but its name points to Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 79.137.98.5:28015.

What Rust version is recorded for [EU] Facepunch 10?

Rust network protocol 2635 and build 168909 on Windows: that is what [EU] Facepunch 10 runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on [EU] Facepunch 10?

2 of 350 slots on [EU] Facepunch 10 are taken at the latest refresh. Averaged across seven days, the player count is 13, with a peak of 42. The 48-hour peak falls at 17:00 UTC, averaging 17 players.

Against other Rust servers, where is [EU] Facepunch 10 placed?

Over the last seven days, [EU] Facepunch 10 records #815 for player hours: the top 4% of all ranked servers.

Wipe data

What is recorded on [EU] Facepunch 10 on wipe day?

An average of 345 players was recorded at the busiest point of its recent wipes. With 75 more waiting in the queue, the crowd on the latest wipe peaked 45 hours after the wipe.

Which times and days are wipes plotted at on [EU] Facepunch 10?

Once a month, with the force wipe, is when [EU] Facepunch 10 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 7 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for [EU] Facepunch 10?

No gather rate is stated in the name of [EU] Facepunch 10. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Rust's in-game Official tab includes it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has [EU] Facepunch 10 loaded?

[EU] Facepunch 10 runs a procedural map of size 4,500 with seed 1657792098, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [EU] Facepunch 10 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [EU] Facepunch 10 are: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which meaning is attached to each tag on [EU] Facepunch 10?

Tags published by [EU] Facepunch 10, and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp350 (Max players): 350 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is [EU] Facepunch 10 run?

The same operator most likely runs [EU] Facepunch 10 and 124 other servers we track, since all publish a playrust.com hostname.

Joining the server

How is [EU] Facepunch 10 joined?

Enter client.connect 79.137.98.5:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp350
Max players 350 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded