StatusLive Servers online11,611 Players33,784 Populated2,810 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S0640Server sheetchecked 11m ago

[EU] Facepunch 7

Online 79.137.98.6:28015 checked 11m ago

official monthly wipes vanilla
Connect
Players now 2/ 350 1% full
7-day average22peak 61
Rank#640top 3%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch 7
Fig. 2

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak103players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 103, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 103 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
177 / 200
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
83 / 200
03
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
23 / 100
04
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average
42 / 300
05
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 60 on average
25 / 200
06
Rustafied.com - EU Long - Small IIEU · groups of 16+ · monthly · 42 on average
12 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [EU] Facepunch 7, and is it online now?

At this moment [EU] Facepunch 7 is online. The uptime it reports puts the last restart at about 17 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is [EU] Facepunch 7 stable in the figures recorded?

The last 48 hours give an average of 220 server fps and a floor of 201. Counted at its highest: 175,401 entities, buildings, deployables and the rest of the world included. 6,467 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EU] Facepunch 7 hosted?

Europe is where the name of [EU] Facepunch 7 points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 79.137.98.6:28015.

On which Rust version is [EU] Facepunch 7 running?

On Windows, [EU] Facepunch 7 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [EU] Facepunch 7?

Current player count on [EU] Facepunch 7: 2, of 350 slots. The seven-day mean is 22 players; the peak over the same period is 61. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 33 players.

What rank has been recorded for [EU] Facepunch 7?

Over the last seven days, [EU] Facepunch 7 records #640 for player hours: the top 3% of all ranked servers.

Wipe times

What is recorded on [EU] Facepunch 7 on wipe day?

At their busiest, its recent wipes drew 103 players on average. 27 hours after the latest wipe, the crowd peaked.

On [EU] Facepunch 7, when do wipes occur?

Once a month, with the force wipe, is when [EU] Facepunch 7 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 12 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does [EU] Facepunch 7 run, and what rules?

Gather rate for [EU] Facepunch 7: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Rust's in-game Official tab includes it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU] Facepunch 7?

Seed 4936666 and size 4,500 define the procedural map [EU] Facepunch 7 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [EU] Facepunch 7 appear among the Rust Graphs lists and filters?

On Rust Graphs, [EU] Facepunch 7 is placed in these lists: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which meaning is attached to each tag on [EU] Facepunch 7?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp350 (Max players): 350 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc2 (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags [EU] Facepunch 7 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of [EU] Facepunch 7?

A playrust.com hostname is published by [EU] Facepunch 7, as it is by 124 other servers we track; the same operator most likely runs them.

Connect

By what method do you join [EU] Facepunch 7?

In Rust, press F1 and type client.connect 79.137.98.6:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp350
Max players 350 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players here.

Other

sc2
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded