StatusLive Servers online11,620 Players32,393 Populated2,767 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S0991Server sheetchecked 11m ago

[EU] Facepunch 4

Online 79.137.98.8:28015 checked 11m ago

official monthly wipes vanilla
Connect
Players now 1/ 350 0% full
7-day average9peak 33
Rank#991top 4%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152006:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch 4
Fig. 2

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak81players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 81, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 81 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
130 / 200
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
70 / 200
03
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
36 / 100
04
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average
29 / 300
05
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 61 on average
25 / 200
06
Rustafied.com - EU Long - Small IIEU · groups of 16+ · monthly · 42 on average
15 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [EU] Facepunch 4, and is it online now?

At this moment [EU] Facepunch 4 is online. Counted from its reported uptime, the last restart was about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [EU] Facepunch 4 show?

Average server fps over the last 48 hours is 216; the lowest was 183. Counted at its highest: 133,829 entities, buildings, deployables and the rest of the world included. 6,410 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is [EU] Facepunch 4 hosted?

Europe is where the name of [EU] Facepunch 4 points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 79.137.98.8:28015.

On which Rust version is [EU] Facepunch 4 running?

Rust network protocol 2635 and build 168909 on Windows: that is what [EU] Facepunch 4 runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on [EU] Facepunch 4?

1 of 350 slots on [EU] Facepunch 4 are taken at the latest refresh. The seven-day mean is 9 players; the peak over the same period is 33. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 17 players.

Against other Rust servers, where is [EU] Facepunch 4 placed?

Within the top 4% of all ranked servers: [EU] Facepunch 4 at #991 for player hours, seven days recorded.

Wipe data

On [EU] Facepunch 4, what does the data show for wipe day?

At their busiest, its recent wipes drew 81 players on average. 1 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [EU] Facepunch 4?

Once a month, with the force wipe, is when [EU] Facepunch 4 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 11 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does [EU] Facepunch 4 run, and what rules?

Gather rate for [EU] Facepunch 4: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears in Rust's Official tab in game. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU] Facepunch 4?

Size 4,500 with seed 793956150: that is the procedural map [EU] Facepunch 4 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [EU] Facepunch 4 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [EU] Facepunch 4: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which meaning is attached to each tag on [EU] Facepunch 4?

The game's server browser reads these tags from [EU] Facepunch 4: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp350 (Max players): Slots: 350; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is [EU] Facepunch 4 run?

A playrust.com hostname is published by [EU] Facepunch 4, as it is by 124 other servers we track; the same operator most likely runs them.

How to join

What is the way to connect to [EU] Facepunch 4?

Enter client.connect 79.137.98.8:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp350
Max players Slots: 350.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded