StatusLive Servers online11,884 Players96,402 Populated4,092 Wiped · 3 h165 Interval5 min Date27 OCT 2026

DWG RG-S13768Server sheetchecked 21d ago

CarlsOxidetest

Offline 86.132.33.35:28015 checked 21d ago

quad biweekly wipes moddedoxidepve
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,768top 61%
Last wipe24d agobiweekly schedule
Next wipe3d 7hSat 31 Oct, 01:15 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CarlsOxidetest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 61% of all ranked servers, and #608 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 01:15 UTC, in 3d 7h. Its biweekly schedule tag · low confidence

usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 3d 7hSat 31 Oct, 01:15 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 17d 7hSat 14 Nov, 01:15 UTC
  4. 31d 7hSat 28 Nov, 01:15 UTC
  5. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:15 UTC24d ago 1 – running 1
Thu 1 Oct, 15:27 UTC26d ago 1 – 1.4 days 2
Sun 27 Sep, 16:08 UTC30d ago 1 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 4 on average
5 / 50
02
[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average
0 / 51
03
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 2 on average
3 / 50
04
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 21 on average
22 / 140
05
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average
4 / 50
06 4 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for CarlsOxidetest, and is it up?

The current state of CarlsOxidetest is offline, with the last sighting 21 days 11 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 20 September 2026 is when Rust Graphs first saw it.

What location is recorded for CarlsOxidetest?

A region is not published by CarlsOxidetest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 86.132.33.35:28015.

On which Rust version is CarlsOxidetest running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on CarlsOxidetest. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on CarlsOxidetest?

No response from CarlsOxidetest; the server was last seen 21 days 11 hours ago.

Against other Rust servers, where is CarlsOxidetest placed?

Player hours over seven days place CarlsOxidetest at #13,768, within the top 61% of ranked servers. #608 against other quad servers.

Wipe times

What happens on CarlsOxidetest on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on CarlsOxidetest?

The prediction follows its tag, because too few wipes of CarlsOxidetest are on record to confirm the schedule. On Saturday 31 October at 01:15 UTC its next wipe is due. 24 days 16 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Rules and settings

Which rules and settings are recorded for CarlsOxidetest?

The name of CarlsOxidetest records no gather rate. Groups: 4 players maximum (quad). roleplay, towns, jobs and roleplay rules, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is CarlsOxidetest played?

Seed 6464646 and size 1,500 define the procedural map CarlsOxidetest generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does CarlsOxidetest appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry CarlsOxidetest are: Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on CarlsOxidetest?

The game's server browser reads these tags from CarlsOxidetest: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join CarlsOxidetest?

Connect with client.connect 86.132.33.35:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/3mEkeEGbY2 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,^r,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded