StatusLive Servers online11,895 Players92,684 Populated4,089 Wiped · 3 h167 Interval5 min Date27 OCT 2026

DWG RG-S3481Server sheetchecked 9m ago

5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch

Online 89.34.97.217:28080 checked 9m ago

moddedcarbon
Connect
Players now 1/ 50 2% full
7-day average1peak 7
Rank#3,481top 16%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on 5Heads Arena — Gun Game • FFA • Duels•...
Fig. 2

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:29 UTC3d ago – – – 1
Thu 22 Oct, 18:06 UTC5d ago – – – 3
Wed 21 Oct, 20:30 UTC5d ago – – – 0
Wed 21 Oct, 18:54 UTC6d ago – – – 0
Wed 21 Oct, 12:00 UTC6d ago – – – 1
Wed 21 Oct, 11:30 UTC6d ago – – – 2
Tue 20 Oct, 19:03 UTC7d ago – – – 0
Mon 19 Oct, 15:58 UTC8d ago – – – 1
Sun 18 Oct, 19:08 UTC9d ago – – – 1
Sun 18 Oct, 18:01 UTC9d ago – – – 1
Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch online, and what uptime has been recorded?

5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is up at this moment. Counted from its reported uptime, the last restart was about 2 days 9 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch stable in the figures recorded?

225 server fps on average over the last 48 hours, and never under 94. Counted at its highest: 5,194 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,645 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

A region is not published by 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 89.34.97.217:28080 is its address.

What Rust version is recorded for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

Rust network protocol 2635 and build 168909 on Windows: that is what 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

1 of 50 slots on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 7. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 2 players.

What rank has been recorded for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

Within the top 16% of all ranked servers: 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch at #3,481 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

No wipe schedule is kept for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. The world is replaced every few hours, and such resets are not wipes.

Settings

Which settings does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch run, and what rules?

Gather rate for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch loaded?

Seed 481981 and size 5,000 define the procedural map 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

On Rust Graphs, which lists and filters contain 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

The Rust Graphs lists that carry 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch are: Modded Rust servers and Rust aim training servers, listed live. These filters on the server list return it: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

Tags published by 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^e (Minigames): The minigames listed: arenas, Bedwars, parkour and others; ^d (Combat training): Loot comes free, for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

In Rust, press F1 and type client.connect 89.34.97.217:28080 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames The minigames listed: arenas, Bedwars, parkour and others.
^d
Combat training Loot comes free, for aim and PvP practice.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded