StatusLive Servers online11,607 Players35,149 Populated2,874 Wiped · 3 h60 Interval5 min Date28 OCT 2026

DWG RG-S1167Server sheetchecked 7m ago

COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED

Online EU 91.244.197.211:28015 checked 7m ago

moddedoxide
Connect
Players now 7/ 300 2% full
7-day average7peak 32
Rank#1,167top 5% · #474 in EU
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
01020304005:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED
Fig. 2

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:03 UTC1h ago – – – 8
Tue 27 Oct, 03:03 UTC1d ago – – – 2
Mon 26 Oct, 03:03 UTC2d ago – – – 1
Sun 25 Oct, 03:03 UTC3d ago – – – 2
Sat 24 Oct, 03:03 UTC4d ago – – – 5
Fri 23 Oct, 03:03 UTC5d ago – – – 0
Thu 22 Oct, 03:03 UTC6d ago – – – 1
Wed 21 Oct, 03:03 UTC7d ago – – – 4
Tue 20 Oct, 03:03 UTC8d ago – – – 1
Mon 19 Oct, 03:03 UTC9d ago – – – 1
Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED, and is it online now?

At this moment COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED is online. The uptime it reports puts the last restart at about 23 hours ago. For the last 7 full days the record is 165 of 168 hours up, 98% of the time. First seen by Rust Graphs on 13 September 2026.

How does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED perform, as measured?

60 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 2,569 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,695 MB. Players feel low fps and a climbing entity count as lag.

In which location is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED hosted?

The EU tag is how COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 91.244.197.211:28015 is its address.

What Rust version is recorded for COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

At the last refresh, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED recorded 7 players across 300 slots. The seven-day mean is 7 players; the peak over the same period is 32. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 17 players.

In the rankings, which position does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED hold?

Across seven days, player hours give COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED #1,167 globally and #474 in Europe, a top 5% position among ranked servers.

Wipe times

On COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED, when do wipes occur?

No wipe schedule is kept for COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED. The world is replaced every few hours, and such resets are not wipes.

Rules and settings

Which rules and settings are recorded for COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

The name of COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED records no gather rate. 5 players per group at most. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED played?

COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: FPS++.

Lists and filters

On Rust Graphs, which lists and filters contain COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

On Rust Graphs, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED is placed in these lists: Europe servers, plotted, Modded Rust servers, Rust aim training servers, listed live and Rust battlefield servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): Slots: 300; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot comes free, for aim and PvP practice; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe are the tags COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

A combatrust.com hostname is published by COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED; no other server we track uses it.

How to join

By what method do you join COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

In Rust, press F1 and type client.connect 91.244.197.211:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^e,^d,^i,EU,gmrust,cs168909,ts5,^o^z,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players Slots: 300.
ts5
Group limit Team size is capped at 5.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot comes free, for aim and PvP practice.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded