DWG RG-S1545Server sheetchecked 8m ago
[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C
Online 168.100.161.129:28189 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 03:01 UTC19h ago | – | – | – | 0 |
| Mon 26 Oct, 03:01 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 03:01 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 03:01 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 03:01 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 03:01 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 03:02 UTC6d ago | – | – | – | 0 |
| Tue 20 Oct, 03:01 UTC7d ago | – | – | – | 1 |
| Mon 19 Oct, 03:01 UTC8d ago | – | – | – | 1 |
| Sun 18 Oct, 03:01 UTC9d ago | – | – | – | 0 |
| Sat 17 Oct, 03:01 UTC10d ago | – | – | – | 0 |
| Fri 16 Oct, 03:01 UTC11d ago | – | – | – | 1 |
| Thu 15 Oct, 03:01 UTC12d ago | – | – | – | 2 |
| Wed 14 Oct, 03:01 UTC13d ago | – | – | – | 0 |
| Tue 13 Oct, 03:01 UTC14d ago | – | – | – | 0 |
| Mon 12 Oct, 03:01 UTC15d ago | – | – | – | 2 |
| Sun 11 Oct, 03:01 UTC16d ago | – | – | – | 0 |
| Sat 10 Oct, 03:01 UTC17d ago | – | – | – | 0 |
| Fri 9 Oct, 03:01 UTC18d ago | – | – | – | 0 |
| Thu 8 Oct, 03:01 UTC19d ago | – | – | – | 0 |
Similar servers
Quick answers
Server data
What uptime is recorded for [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, and is it up?
At this moment [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is online. Counted from its reported uptime, the last restart was about 18 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
Is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C stable in the figures recorded?
The last 48 hours give an average of 120 server fps and a floor of 120. Counted at its highest: 2,169 entities, buildings, deployables and the rest of the world included. 2,612 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
No region tag is published by [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, but its name points to Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 168.100.161.129:28189.
On which Rust version is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C running?
On Linux, [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
1 of 300 slots on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C are taken at the latest refresh. Averaged across seven days, the player count is 4, with a peak of 26. The 48-hour peak falls at 15:00 UTC, averaging 13 players.
What rank has been recorded for [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
Player hours over seven days place [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C at #1,545, within the top 7% of ranked servers.
Wipe data
On [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, when do wipes occur?
None of the resets at [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.
Rules and settings
What settings and rules apply on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
No gather rate is stated in the name of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. Eight players per group: the default for the game. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C loaded?
Size 6,000 with seed 1337: that is the procedural map [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: THE WAR MAP.
Tags
Where does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C are: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
On [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, what is meant by each tag?
The game's server browser reads these tags from [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: gmrust (Game mode): Survival in standard Rust style; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^e (Minigames): Other minigames include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; loot is given to you; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
Connect with client.connect 168.100.161.129:28189: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://thewar.tip4serv.com is its website.
Server tags
Published as mp300,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp300
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
