StatusLive Servers online11,736 Players70,701 Populated3,622 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S0752Server sheetchecked 9m ago

[EU East] Facepunch 6

Online 57.128.211.45:28015 checked 9m ago

official monthly wipes vanilla
Connect
Players now 12/ 300 4% full
7-day average15peak 44
Rank#752top 3%
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on [EU East] Facepunch 6
Fig. 2

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak57players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 57, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 57 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [EU East] Facepunch 6, and is it online now?

Right now, [EU East] Facepunch 6 is recorded as online. About 23 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is [EU East] Facepunch 6 stable in the figures recorded?

205 server fps on average over the last 48 hours, and never under 173. Counted at its highest: 147,490 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,999 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [EU East] Facepunch 6?

Europe is where the name of [EU East] Facepunch 6 points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 57.128.211.45:28015 is its address.

What Rust version is recorded for [EU East] Facepunch 6?

On Windows, [EU East] Facepunch 6 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on [EU East] Facepunch 6?

12 of 300 slots on [EU East] Facepunch 6 are taken at the latest refresh. Averaged across seven days, the player count is 15, with a peak of 44. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 26 players.

Against other Rust servers, where is [EU East] Facepunch 6 placed?

Player hours over seven days place [EU East] Facepunch 6 at #752, within the top 3% of ranked servers.

Wipe times

On [EU East] Facepunch 6, what does the data show for wipe day?

An average of 57 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak.

On [EU East] Facepunch 6, when do wipes occur?

Once a month, with the force wipe, is when [EU East] Facepunch 6 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 26 days 19 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on [EU East] Facepunch 6?

The name of [EU East] Facepunch 6 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears in Rust's Official tab in game. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has [EU East] Facepunch 6 loaded?

Size 4,500 with seed 1581170764: that is the procedural map [EU East] Facepunch 6 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [EU East] Facepunch 6 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [EU East] Facepunch 6 are: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Which meaning is attached to each tag on [EU East] Facepunch 6?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp300 (Max players): 300 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): New players start here with the tutorial from Facepunch; sc2 (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags [EU East] Facepunch 6 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs [EU East] Facepunch 6?

A playrust.com hostname is published by [EU East] Facepunch 6, as it is by 124 other servers we track; the same operator most likely runs them.

Joining the server

By what method do you join [EU East] Facepunch 6?

Connect with client.connect 57.128.211.45:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp300
Max players 300 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.

Other

sc2
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded