StatusLive Servers online11,694 Players52,148 Populated3,104 Wiped · 3 h108 Interval5 min Date30 OCT 2026

DWG RG-S15284Server sheetchecked 2d ago

Facepunch Staging Auto Restart 10 minutes | Nav Disabled

Offline 57.128.211.49:28019 checked 2d ago

Connect
Players now 0/ ?
7-day average0peak –
Rank#15,284top 69%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Facepunch Staging Auto Restart 10 minutes |...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC35d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average
61 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
101 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
291 / 350
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
16 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
369 / 450
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
282 / 325
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Facepunch Staging Auto Restart 10 minutes | Nav Disabled, and is it online now?

The current state of Facepunch Staging Auto Restart 10 minutes | Nav Disabled is offline, with the last sighting 2 days 12 hours ago. 110 of 168 hours up over the last 7 full days, which is 65% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

There is no region published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 57.128.211.49:28019.

On which Rust version is Facepunch Staging Auto Restart 10 minutes | Nav Disabled running?

The platform is Windows and the version is Rust network protocol 2635 and build 169317 on Facepunch Staging Auto Restart 10 minutes | Nav Disabled. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled is not responding at the latest refresh; the last record of it online is 2 days 12 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does Facepunch Staging Auto Restart 10 minutes | Nav Disabled hold?

Over the last seven days, Facepunch Staging Auto Restart 10 minutes | Nav Disabled records #15,284 for player hours: the top 69% of all ranked servers.

Schedules

On Facepunch Staging Auto Restart 10 minutes | Nav Disabled, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Too few wipes are on record for Facepunch Staging Auto Restart 10 minutes | Nav Disabled to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 35 days 15 hours ago.

Settings

What settings and rules apply on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Rust's in-game Official tab includes it. VAC is on: that is Valve's anti-cheat.

Which map has Facepunch Staging Auto Restart 10 minutes | Nav Disabled loaded?

Seed 9563351 and size 4,500 define the procedural map Facepunch Staging Auto Restart 10 minutes | Nav Disabled generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Facepunch Staging Auto Restart 10 minutes | Nav Disabled appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Facepunch Staging Auto Restart 10 minutes | Nav Disabled: Official Rust servers, plotted. It is returned by these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

On Facepunch Staging Auto Restart 10 minutes | Nav Disabled, what is meant by each tag?

Tags published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled, and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs169317 (Build): Build: 169317; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The same operator most likely runs Facepunch Staging Auto Restart 10 minutes | Nav Disabled and 124 other servers we track, since all publish a playrust.com hostname.

Connect

By what method do you join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Enter client.connect 57.128.211.49:28019 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169317,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players 0 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs169317
Build Build: 169317.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded