StatusLive Servers online11,621 Players42,146 Populated2,930 Wiped · 3 h142 Interval5 min Date30 OCT 2026

DWG RG-S15273Server sheetchecked 9m ago

Facepunch Last Month

Online 79.137.98.21:28022 checked 9m ago

Connect
Players now 0/ ?
7-day average0peak –
Rank#15,273top 69%
Last wipe28d agono schedule published
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Facepunch Last Month
Fig. 2

Server performance

01020304007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 34d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:36 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Facepunch Last Month, and is it up?

Facepunch Last Month is up at this moment. About 17 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Facepunch Last Month stable in the figures recorded?

The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 115,273 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,476 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Facepunch Last Month hosted?

A region is not published by Facepunch Last Month. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 79.137.98.21:28022.

What Rust version is recorded for Facepunch Last Month?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Facepunch Last Month. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Facepunch Last Month?

At the last refresh, Facepunch Last Month recorded 0 players. Averaged across seven days, the player count is 0.

What rank has been recorded for Facepunch Last Month?

Over the last seven days, Facepunch Last Month records #15,273 for player hours: the top 69% of all ranked servers.

Wipe data

What is recorded on Facepunch Last Month on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On Facepunch Last Month, when do wipes occur?

The force wipe is the only wipe at Facepunch Last Month, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 10 hours ago.

Map and rules

Which settings does Facepunch Last Month run, and what rules?

Gather rate for Facepunch Last Month: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The in-game Official tab lists it. VAC is on: that is Valve's anti-cheat.

Which map has Facepunch Last Month loaded?

Size 4,500 with seed 6974352: that is the procedural map Facepunch Last Month runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Facepunch Last Month appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Facepunch Last Month: Official Rust servers, plotted. It is returned by these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Which meaning is attached to each tag on Facepunch Last Month?

The game's server browser reads these tags from Facepunch Last Month: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is Facepunch Last Month run?

A playrust.com hostname is published by Facepunch Last Month, as it is by 124 other servers we track; the same operator most likely runs them.

Connect

By what method do you join Facepunch Last Month?

Connect with client.connect 79.137.98.21:28022: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players 0 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded