StatusLive Servers online11,748 Players63,000 Populated3,404 Wiped · 3 h200 Interval5 min Date29 OCT 2026

DWG RG-S9840Server sheetchecked 28d ago

UKN.GG - US Sandbox II - Creative | Build | Noclip

Offline 64.40.8.125:28014 checked 28d ago

moddedcarbon
Connect
Players now 7/ 200 4% full
7-day average0peak –
Rank#9,840top 41%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on UKN.GG - US Sandbox II - Creative | Build | Noclip
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak17players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:58 UTC29d ago 10 – running 6
Tue 29 Sep, 08:58 UTC30d ago 20 – 1 days 7
Mon 28 Sep, 08:58 UTC31d ago 21 – 1 days 6
Sun 27 Sep, 08:58 UTC32d ago 21 – 1 days 3
Sat 26 Sep, 15:39 UTC32d ago 18 – 0.7 days 3
Sat 26 Sep, 08:58 UTC33d ago 18 – 0.3 days 3
Fri 25 Sep, 08:58 UTC34d ago 13 – 1 days 8
Thu 24 Sep, 08:58 UTC35d ago 16 – 1 days 3
Wed 23 Sep, 08:58 UTC36d ago 18 – 1 days 3
Tue 22 Sep, 08:58 UTC37d ago 18 – 1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 25 / 999
02
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average
8 / 150
03
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average
6 / 200
04
Together We Rust | Build ServerNA · groups of 8+ · 2 on average
1 / 125
05
Builders Like UsNA · groups of 32+ · monthly · 2 on average
6 / 100
06
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average
1 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for UKN.GG - US Sandbox II - Creative | Build | Noclip, and is it up?

The current state of UKN.GG - US Sandbox II - Creative | Build | Noclip is offline, with the last sighting 28 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is UKN.GG - US Sandbox II - Creative | Build | Noclip hosted?

No region tag is published by UKN.GG - US Sandbox II - Creative | Build | Noclip, but its name points to North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 64.40.8.125:28014 is its address.

What Rust version is recorded for UKN.GG - US Sandbox II - Creative | Build | Noclip?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on UKN.GG - US Sandbox II - Creative | Build | Noclip. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for UKN.GG - US Sandbox II - Creative | Build | Noclip?

The latest refresh records UKN.GG - US Sandbox II - Creative | Build | Noclip as offline, last seen 28 days 22 hours ago.

What rank has been recorded for UKN.GG - US Sandbox II - Creative | Build | Noclip?

Within the top 41% of all ranked servers: UKN.GG - US Sandbox II - Creative | Build | Noclip at #9,840 for player hours, seven days recorded.

Wipe data

What happens on UKN.GG - US Sandbox II - Creative | Build | Noclip on the day of a wipe?

At their busiest, its recent wipes drew 17 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on UKN.GG - US Sandbox II - Creative | Build | Noclip?

No next wipe can be predicted for UKN.GG - US Sandbox II - Creative | Build | Noclip: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 29 days 2 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for UKN.GG - US Sandbox II - Creative | Build | Noclip?

Gather rate for UKN.GG - US Sandbox II - Creative | Build | Noclip: not stated in the name. 1000 players per group at most. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has UKN.GG - US Sandbox II - Creative | Build | Noclip loaded?

UKN.GG - US Sandbox II - Creative | Build | Noclip runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: UKN Map.

Tags

Where does UKN.GG - US Sandbox II - Creative | Build | Noclip appear among the Rust Graphs lists and filters?

These Rust Graphs lists include UKN.GG - US Sandbox II - Creative | Build | Noclip: Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live, Rust creative servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

On UKN.GG - US Sandbox II - Creative | Build | Noclip, what is meant by each tag?

The game's server browser reads these tags from UKN.GG - US Sandbox II - Creative | Build | Noclip: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts1000 (Group limit): Team size is capped at 1000; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^c (Creative): Build what you like: no gathering, sandbox style; ^k (Build server): Here you can design and practise bases; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of UKN.GG - US Sandbox II - Creative | Build | Noclip?

The same operator most likely runs UKN.GG - US Sandbox II - Creative | Build | Noclip and 14 other servers we track, since all publish a ukn.gg hostname.

Connect

How is UKN.GG - US Sandbox II - Creative | Build | Noclip joined?

In Rust, press F1 and type client.connect 64.40.8.125:28014 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://ukn.gg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players The slot count is 200.
ts1000
Group limit Team size is capped at 1000.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative Build what you like: no gathering, sandbox style.
^k
Build server Here you can design and practise bases.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded