UKN.GG - US Sandbox II - Creative | Build | Noclip
DWG No.
RG-S9840
Scale
1:1
Date
29 OCT 2026
Sheets
12
Photo ref.the owner's banner
APlayers now7/ 2004%4% full
B7-day average0peak –
CRank#9,840top 41%
DLast wipe29d agono schedule published
ENext wipe–no rhythm it keeps
Fig. 1
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Fig. 1Players on UKN.GG - US Sandbox II - Creative | Build | NoclipRG-S9840-01 · Sheet 1 of 12
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S9840-02 · Sheet 2 of 12
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S9840-03 · Sheet 3 of 12
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak17players, last three wipes
The first 48 hours of its last wipes
Wed 30 SepTue 29 SepMon 28 Sep
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
ScheduleExpected wipesRG-S9840-04 · Sheet 4 of 12
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 30 Sep, 08:58 UTC29d ago
10
–
running
6
Tue 29 Sep, 08:58 UTC30d ago
20
–
1 days
7
Mon 28 Sep, 08:58 UTC31d ago
21
–
1 days
6
Sun 27 Sep, 08:58 UTC32d ago
21
–
1 days
3
Sat 26 Sep, 15:39 UTC32d ago
18
–
0.7 days
3
Sat 26 Sep, 08:58 UTC33d ago
18
–
0.3 days
3
Fri 25 Sep, 08:58 UTC34d ago
13
–
1 days
8
Thu 24 Sep, 08:58 UTC35d ago
16
–
1 days
3
Wed 23 Sep, 08:58 UTC36d ago
18
–
1 days
3
Tue 22 Sep, 08:58 UTC37d ago
18
–
1 days
6
Mon 21 Sep, 08:58 UTC38d ago
18
–
1 days
2
Sun 20 Sep, 08:58 UTC39d ago
15
–
1 days
4
Sat 19 Sep, 08:58 UTC40d ago
15
–
1 days
5
Fri 18 Sep, 08:58 UTC41d ago
15
–
1 days
6
Thu 17 Sep, 08:58 UTC42d ago
17
–
1 days
5
Wed 16 Sep, 08:58 UTC43d ago
17
–
1 days
4
Tue 15 Sep, 08:58 UTC44d ago
17
–
1 days
1
Mon 14 Sep, 08:58 UTC45d ago
13
–
1 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S9840-05 · Sheet 5 of 12
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for UKN.GG - US Sandbox II - Creative | Build | Noclip, and is it up?
The current state of UKN.GG - US Sandbox II - Creative | Build | Noclip is offline, with the last sighting 28 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
2.
In which location is UKN.GG - US Sandbox II - Creative | Build | Noclip hosted?
No region tag is published by UKN.GG - US Sandbox II - Creative | Build | Noclip, but its name points to North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 64.40.8.125:28014 is its address.
3.
What Rust version is recorded for UKN.GG - US Sandbox II - Creative | Build | Noclip?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on UKN.GG - US Sandbox II - Creative | Build | Noclip. To join, your game must be on the same protocol; Steam handles the update.
Player data
4.
What does the population history show for UKN.GG - US Sandbox II - Creative | Build | Noclip?
The latest refresh records UKN.GG - US Sandbox II - Creative | Build | Noclip as offline, last seen 28 days 22 hours ago.
5.
What rank has been recorded for UKN.GG - US Sandbox II - Creative | Build | Noclip?
Within the top 41% of all ranked servers: UKN.GG - US Sandbox II - Creative | Build | Noclip at #9,840 for player hours, seven days recorded.
Wipe data
6.
What happens on UKN.GG - US Sandbox II - Creative | Build | Noclip on the day of a wipe?
At their busiest, its recent wipes drew 17 players on average. 0 hours after the latest wipe, the crowd peaked.
7.
Which times and days are wipes plotted at on UKN.GG - US Sandbox II - Creative | Build | Noclip?
No next wipe can be predicted for UKN.GG - US Sandbox II - Creative | Build | Noclip: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 29 days 2 hours ago the current world was made.
Rules and settings
8.
Which rules and settings are recorded for UKN.GG - US Sandbox II - Creative | Build | Noclip?
Gather rate for UKN.GG - US Sandbox II - Creative | Build | Noclip: not stated in the name. 1000 players per group at most. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
9.
Which map has UKN.GG - US Sandbox II - Creative | Build | Noclip loaded?
UKN.GG - US Sandbox II - Creative | Build | Noclip runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: UKN Map.
Tags
10.
Where does UKN.GG - US Sandbox II - Creative | Build | Noclip appear among the Rust Graphs lists and filters?
These Rust Graphs lists include UKN.GG - US Sandbox II - Creative | Build | Noclip: Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live, Rust creative servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
11.
On UKN.GG - US Sandbox II - Creative | Build | Noclip, what is meant by each tag?
The game's server browser reads these tags from UKN.GG - US Sandbox II - Creative | Build | Noclip: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts1000 (Group limit): Team size is capped at 1000; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^c (Creative): Build what you like: no gathering, sandbox style; ^k (Build server): Here you can design and practise bases; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
12.
Who is the operator of UKN.GG - US Sandbox II - Creative | Build | Noclip?
The same operator most likely runs UKN.GG - US Sandbox II - Creative | Build | Noclip and 14 other servers we track, since all publish a ukn.gg hostname.
Connect
13.
How is UKN.GG - US Sandbox II - Creative | Build | Noclip joined?
In Rust, press F1 and type client.connect 64.40.8.125:28014 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://ukn.gg.
NotesAnswered from the figuresRG-S9840-11 · Sheet 11 of 12
Key
Server tags
what each one means
Published asmp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000
Game
gmrust
Game modeStandard survival, as Rust plays.
mp200
Max playersThe slot count is 200.
ts1000
Group limitTeam size is capped at 1000.
v2633
ProtocolYour game must match protocol 2633 to join.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Gameplay
^c
CreativeBuild what you like: no gathering, sandbox style.
^k
Build serverHere you can design and practise bases.
Mods and access
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
^y
CarbonThe plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.