UKN.GG - US Sandbox III - Creative | Build | Noclip
DWG No.
RG-S14318
Scale
1:1
Date
28 OCT 2026
Sheets
12
Photo ref.the owner's banner
APlayers now2/ 2001%1% full
B7-day average0peak –
CRank#14,318top 60%
DLast wipe28d agono schedule published
ENext wipe–no rhythm it keeps
Fig. 1
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Fig. 1Players on UKN.GG - US Sandbox III - Creative | Build | NoclipRG-S14318-01 · Sheet 1 of 12
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S14318-02 · Sheet 2 of 12
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S14318-03 · Sheet 3 of 12
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
The first 48 hours of its last wipes
Wed 30 SepTue 29 SepMon 28 Sep
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
ScheduleExpected wipesRG-S14318-04 · Sheet 4 of 12
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 30 Sep, 09:10 UTC28d ago
3
–
running
2
Tue 29 Sep, 09:08 UTC29d ago
10
–
1 days
1
Mon 28 Sep, 09:08 UTC30d ago
10
–
1 days
3
Sun 27 Sep, 09:08 UTC31d ago
8
–
1 days
3
Sat 26 Sep, 09:08 UTC32d ago
5
–
1 days
4
Fri 25 Sep, 09:08 UTC33d ago
6
–
1 days
2
Thu 24 Sep, 09:08 UTC34d ago
8
–
1 days
0
Wed 23 Sep, 09:08 UTC35d ago
9
–
1 days
1
Tue 22 Sep, 09:08 UTC36d ago
9
–
1 days
0
Mon 21 Sep, 09:08 UTC37d ago
7
–
1 days
1
Sun 20 Sep, 09:08 UTC38d ago
8
–
1 days
3
Sat 19 Sep, 09:08 UTC39d ago
8
–
1 days
0
Fri 18 Sep, 09:08 UTC40d ago
6
–
1 days
0
Thu 17 Sep, 09:08 UTC41d ago
8
–
1 days
1
Wed 16 Sep, 09:08 UTC42d ago
9
–
1 days
5
Tue 15 Sep, 09:08 UTC43d ago
9
–
1 days
2
Mon 14 Sep, 09:10 UTC44d ago
7
–
1 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S14318-05 · Sheet 5 of 12
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for UKN.GG - US Sandbox III - Creative | Build | Noclip, and is it up?
The current state of UKN.GG - US Sandbox III - Creative | Build | Noclip is offline, with the last sighting 27 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
2.
In which location is UKN.GG - US Sandbox III - Creative | Build | Noclip hosted?
North America is where the name of UKN.GG - US Sandbox III - Creative | Build | Noclip points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 64.40.8.148:28014 is its address.
3.
On which Rust version is UKN.GG - US Sandbox III - Creative | Build | Noclip running?
Rust network protocol 2633 and build 165217 on Windows: that is what UKN.GG - US Sandbox III - Creative | Build | Noclip runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
4.
What player count is recorded on UKN.GG - US Sandbox III - Creative | Build | Noclip?
UKN.GG - US Sandbox III - Creative | Build | Noclip is not responding at the latest refresh; the last record of it online is 27 days 22 hours ago.
5.
Against other Rust servers, where is UKN.GG - US Sandbox III - Creative | Build | Noclip placed?
Over the last seven days, UKN.GG - US Sandbox III - Creative | Build | Noclip records #14,318 for player hours: the top 60% of all ranked servers.
Schedules
6.
On UKN.GG - US Sandbox III - Creative | Build | Noclip, what does the data show for wipe day?
At their busiest, its recent wipes drew 8 players on average. At 0 hours after the latest wipe the crowd was at its peak.
7.
What wipe schedule has been recorded for UKN.GG - US Sandbox III - Creative | Build | Noclip?
No next wipe can be predicted for UKN.GG - US Sandbox III - Creative | Build | Noclip: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 28 days 2 hours ago.
Settings
8.
Which settings does UKN.GG - US Sandbox III - Creative | Build | Noclip run, and what rules?
Gather rate for UKN.GG - US Sandbox III - Creative | Build | Noclip: not stated in the name. 1000 players per group at most. It runs the build & creative game mode, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
9.
On which map is UKN.GG - US Sandbox III - Creative | Build | Noclip played?
UKN.GG - US Sandbox III - Creative | Build | Noclip runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: UKN Map.
Lists and filters
10.
On Rust Graphs, which lists and filters contain UKN.GG - US Sandbox III - Creative | Build | Noclip?
These Rust Graphs lists include UKN.GG - US Sandbox III - Creative | Build | Noclip: Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live, Rust creative servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
11.
On UKN.GG - US Sandbox III - Creative | Build | Noclip, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts1000 (Group limit): The team limit is 1000; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^c (Creative): No gathering is needed; build freely in this sandbox; ^k (Build server): Design and practise bases here; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags UKN.GG - US Sandbox III - Creative | Build | Noclip publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
12.
Which operator runs UKN.GG - US Sandbox III - Creative | Build | Noclip?
A ukn.gg hostname is published by UKN.GG - US Sandbox III - Creative | Build | Noclip, as it is by 14 other servers we track; the same operator most likely runs them.
Joining the server
13.
By what method do you join UKN.GG - US Sandbox III - Creative | Build | Noclip?
In Rust, press F1 and type client.connect 64.40.8.148:28014 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://ukn.gg.
NotesAnswered from the figuresRG-S14318-11 · Sheet 11 of 12
Key
Server tags
what each one means
Published asmp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000
Game
gmrust
Game modeStandard survival, as Rust plays.
mp200
Max playersSlots: 200.
ts1000
Group limitThe team limit is 1000.
v2633
ProtocolTo join, your game must be on protocol 2633.
cs165217
Build165217 is the game build.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeThe region code field is empty.
Gameplay
^c
CreativeNo gathering is needed; build freely in this sandbox.
^k
Build serverDesign and practise bases here.
Mods and access
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S14318-12 · Sheet 12 of 12